Lead Software Engineer for Narrative Systems in Burnaby

Lead Software Engineer for Narrative Systems in Burnaby

Burnaby Full-Time 121500 - 148500 $ / year (est.) On-site
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At a Glance

  • Tasks: Lead the development of innovative narrative systems and cinematic mechanics in gaming.
  • Company: Join Small Axe Studios, a pioneer in game storytelling.
  • Benefits: Competitive salary, creative environment, and opportunities for mentorship.
  • Other info: Collaborative culture with a focus on groundbreaking storytelling.
  • Why this job: Shape the future of gaming narratives and make a lasting impact.
  • Qualifications: 15+ years in software engineering with expertise in C++ and Unreal Engine.

The predicted salary is between 121500 - 148500 $ per year.

Shape the future of game narratives at Small Axe Studios as a Lead Software Engineer. This role requires extensive knowledge of storytelling technology and Unreal Engine 5.

As the Principal Engineer for Narrative Systems, you'll own the technical execution of storytelling and cinematic mechanics within our innovative game projects.

Your role involves creating seamless integrations and workflows that enhance interactive experiences.

Working closely with cross-functional teams, you'll define and implement the framework for our narrative tools and systems, ensuring high-quality results.

Key

Responsibilities

  • Direct narrative systems and authoring tools for game development
  • Build cinematic systems in Unreal Engine 5 for impactful storytelling
  • Collaborate with various teams to promote creative visions
  • Define standards and best practices for narrative quality
  • Research new technologies and optimize existing systems

Requirements

  • 15+ years of experience in software engineering
  • Profound expertise in modern C++ and Unreal Engine
  • Strong background in narrative and animation systems
  • Proven ability to manage complex technical projects
  • Motivational mentorship to engineering teams
  • Join Small Axe Studios and drive groundbreaking storytelling in gaming. #J-18808-Ljbffr

Lead Software Engineer for Narrative Systems in Burnaby employer: WorkinGames

At Scopely, we pride ourselves on fostering a vibrant and inclusive work culture that empowers our employees to innovate and thrive. As a Principal Systems Designer, you'll be part of a passionate team dedicated to creating engaging gaming experiences, with access to comprehensive benefits including unlimited paid time off, healthcare, and retirement plans. Our commitment to employee growth and collaboration ensures that you will have the opportunity to shape your career while contributing to globally recognized titles in a dynamic and supportive environment.

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Contact Details:

WorkinGames Recruitment Team

We think you need these skills to ace Lead Software Engineer for Narrative Systems in Burnaby

Unreal Engine 5
C++
Narrative Systems
Animation Systems
Technical Project Management
Mentorship
Cross-Functional Collaboration