Design missions and replayable game spaces through layouts, mechanics, and pacing at Velan Studios. Choose hybrid or onsite work in Troy or Toronto. Velan Studios is expanding its design team for multiple forthcoming titles. This Level Designer will shape and implement compelling level and mission content with Game Directors and Lead Designers. Responsibilities span greybox layouts, gameplay prototypes, encounter design, and polished content. Key Responsibilities:
Develop varied game levels from initial concepts to release Determine gameplay spaces, high-level pacing, and key moments Design replayable levels and missions across environments Define mechanics that fit different biomes Work with artists and programmers on game spaces Requirements:
Three or more years designing game content Shipped level design experience on at least one title Understanding of level pacing and encounter design Visual storytelling ability and strong design judgment Basic scripting in a major game engine Use mission design, encounter pacing, greyboxing, and mechanics development to create distinctive levels for Velan Studios.
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Game Level Designer Mission Content in Toronto employer: Velan Studios
At Velan Studios, we pride ourselves on fostering a creative and collaborative work environment that empowers our employees to craft legendary RPG worlds. Located in the vibrant city of Toronto, our hybrid work model offers flexibility while providing ample opportunities for professional growth and development within the gaming industry. Join us to be part of a passionate team dedicated to storytelling excellence and innovation in gaming.