Programmeur Moteur – Optimisation mémoire et ordonnancement in Québec

Programmeur Moteur – Optimisation mémoire et ordonnancement in Québec

Québec Full-Time 90000 - 110000 $ / year (est.) On-site
U

At a Glance

  • Tasks: Enhance game engine systems focusing on memory and task scheduling.
  • Company: Join Ubisoft Québec, a leader in the gaming industry.
  • Benefits: Competitive salary, creative environment, and opportunities for growth.
  • Other info: Collaborative team culture with exciting projects.
  • Why this job: Make a real impact on game performance and player experience.
  • Qualifications: 5+ years in software programming, C++ expertise, and multi-platform architecture knowledge.

The predicted salary is between 90000 - 110000 $ per year.

Ubisoft Québec recrute un programmeur·euse moteur pour améliorer les systèmes bas niveau du moteur de jeu, avec un focus sur la mémoire et l’ordonnancement des tâches.

Vous écrirez du code clair et performant, et participerez à l’optimisation et à la structuration des modules du moteur.

Le candidat idéal possède au moins 5 ans d’expérience en programmation logiciel, idéalement dans le jeu vidéo, et maîtrise la programmation en C++ ainsi que les architectures multiplateformes.

#J-18808-Ljbffr

Programmeur Moteur – Optimisation mémoire et ordonnancement in Québec employer: Ubisoft

Ubisoft Toronto is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration thrive. As a Team Lead Level Designer, you will benefit from comprehensive professional development opportunities, mentorship programs, and the chance to work on iconic franchises like Splinter Cell. Located in the heart of Toronto, employees enjoy a dynamic urban environment with access to diverse cultural experiences, making it an ideal place for both personal and professional growth.

U

Contact Details:

Ubisoft Recruitment Team

We think you need these skills to ace Programmeur Moteur – Optimisation mémoire et ordonnancement in Québec

C++
Memory Optimization
Task Scheduling
Low-Level Systems Programming
Code Performance Improvement
Module Structuring
Multiplatform Architecture