At a Glance
- Tasks: Create epic animations that bring characters to life in March of Giants.
- Company: Join Ubisoft, a leader in gaming innovation and creativity.
- Benefits: Enjoy a permanent role with competitive pay and a vibrant office culture.
- Other info: Collaborate with a passionate team in a dynamic and creative environment.
- Why this job: Shape the future of gaming with your animation skills and creativity.
- Qualifications: Strong animation skills, game engine knowledge, and a killer portfolio.
The predicted salary is between 69750 - 85250 $ per year.
Ubisoft Montréal is hiring a Senior Gameplay Animator to own character performance and in-game animation delivery for March of Giants.
Location
Montréal, Canada
Contract and work arrangement
Permanent, full-time; office-based in Montréal.
What you will do Create keyframe gameplay and cinematic animation that supports character identity and game mechanics.
Integrate and validate animation in the character ability system, playtest and refine the results.
Collaborate with animators, designers and programmers and take ownership of final feature quality.
What the studio is looking for Strong keyframe fundamentals, game-engine knowledge and awareness of production constraints.
Maya proficiency, Unreal Engine and Blueprint experience, and motion-capture workflow knowledge.
A portfolio and CV demonstrating relevant skills, with strong communication and problem-solving.
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Senior Gameplay Animator – Montréal employer: Ubisoft
Ubisoft Toronto is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration thrive. As a Team Lead Level Designer, you will benefit from comprehensive professional development opportunities, mentorship programs, and the chance to work on iconic franchises like Splinter Cell. Located in the heart of Toronto, employees enjoy a dynamic urban environment with access to diverse cultural experiences, making it an ideal place for both personal and professional growth.