Senior Technical Animator in Montréal

Senior Technical Animator in Montréal

Montréal Full-Time 82800 - 101200 $ / year (est.) On-site
U

At a Glance

  • Tasks: Support and innovate animation systems for game production at Ubisoft.
  • Company: Join Ubisoft, a global leader in gaming with diverse teams.
  • Benefits: Competitive salary, creative environment, and opportunities for growth.
  • Other info: Dynamic office-based role with a focus on innovation and teamwork.
  • Why this job: Be part of a team pushing entertainment boundaries and creating unforgettable gaming experiences.
  • Qualifications: Experience in animation systems, Unreal Engine, and strong collaboration skills.

The predicted salary is between 82800 - 101200 $ per year.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a Senior Technical Animator on March of Giants at Ubisoft Montreal, you will support, improve, and innovate animation systems used in game production. You will work closely with animators, riggers, game designers, and programmers to ensure animation systems are efficient, reliable, and aligned with creative and technical goals.

What you’ll do:

  • Support and evolve animation systems, including motion capture, facial animation, and lip sync;
  • Collaborate with animators and riggers to develop and maintain animation rigs and procedural systems;
  • Analyze production needs and propose tools, workflows, and best practices;
  • Perform technical validation of animation assets and support animators in nodal system creation;
  • Support the integration of animations into the game engine;
  • Prototype and test animation and physics systems directly in the engine;
  • Maintain and improve the animation production workflow and related tools;
  • Create and maintain clear technical documentation for the animation team.

Qualifications:

  • Strong understanding of game engine animation workflows;
  • Solid knowledge of animation principles, anatomy, and body mechanics;
  • Experience with Unreal Engine and Blueprints;
  • Experience with rigging, inverse kinematics, and state machines;
  • Ability to create or adapt tools using scripting languages such as Python or MaxScript;
  • Familiarity with digital content creation software for animation;
  • Basic skills in modeling and animation to support technical tasks;
  • Strong collaboration and communication skills across disciplines;
  • Detail-oriented, proactive, and adaptable approach to problem solving.

What to send our way:

  • Your CV highlighting relevant skills and experiences.
  • Examples of technical animation work, tools, or systems you have contributed to.

Senior Technical Animator in Montréal employer: Ubisoft

Ubisoft Toronto is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration thrive. As a Team Lead Level Designer, you will benefit from comprehensive professional development opportunities, mentorship programs, and the chance to work on iconic franchises like Splinter Cell. Located in the heart of Toronto, employees enjoy a dynamic urban environment with access to diverse cultural experiences, making it an ideal place for both personal and professional growth.

U

Contact Details:

Ubisoft Recruitment Team

We think you need these skills to ace Senior Technical Animator in Montréal

Animation Systems Support
Motion Capture
Facial Animation
Lip Sync
Animation Rig Development
Procedural Systems
Technical Validation