Unreal Technical Art Director in Montréal

Unreal Technical Art Director in Montréal

Montréal Full-Time On-site
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Lead Unreal rendering and graphics systems at Ubisoft Montreal, shaping technical vision, visual quality, and production feasibility. Support teams across development. As Technical Art Director, you will guide technical direction for a video game project using Unreal. You will partner with leadership, programming, and creative teams to evaluate graphical features and solve complex technical challenges. The position also supports Technical Artists through collaboration, mentoring, and shared standards. Key Responsibilities:

Define technical vision with leadership teams Supervise three Technical Artists and one Principal Technical Artist Develop Unreal solutions for visual and production goals Evaluate rendering, memory, performance, and graphics constraints Design tools and workflows for production pipelines Requirements:

Technical direction experience in video games Experience managing, mentoring, or coordinating technical teams Advanced Unreal and rendering systems knowledge Experience with Maya, 3ds Max, Substance Painter, or similar Understanding of C++, Python, or C# Apply technical leadership, Unreal expertise, and rendering knowledge to strengthen graphics production at Ubisoft Montreal.

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Unreal Technical Art Director in Montréal employer: Ubisoft Entertainment Inc.

Ubisoft Toronto is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and innovation thrive. As a Team Lead Writer, you will not only have the opportunity to shape compelling narratives for the iconic Splinter Cell Remake but also benefit from mentorship and collaboration with talented professionals in the gaming industry. With a commitment to employee growth and diverse perspectives, Ubisoft offers a rewarding environment that inspires you to push the boundaries of entertainment.

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Contact Details:

Ubisoft Entertainment Inc. Recruitment Team