Senior UI Artist in Montréal

Senior UI Artist in Montréal

Montréal Full-Time 135000 - 165000 $ / year (est.) On-site
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At a Glance

  • Tasks: Design and modernize game interfaces for For Honor, enhancing player experiences.
  • Company: Join Ubisoft, a global leader in gaming with a diverse and inclusive culture.
  • Benefits: Competitive salary, flexible work options, and opportunities for professional growth.
  • Other info: Collaborative environment with a focus on creativity and player-centric design.
  • Why this job: Be part of an innovative team creating memorable gaming experiences that push boundaries.
  • Qualifications: Experience in graphic design or UI, proficiency in design tools like Photoshop and Figma.

The predicted salary is between 135000 - 165000 $ per year.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a Senior UI Artist on For Honor at Ubisoft Montréal, you’ll help create, evolve, and modernize the interfaces that guide players throughout their experience in For Honor. You’ll design and produce clear, cohesive visual elements for menus, the heads-up display, and the game’s various systems. You’ll work closely with the user experience, art direction, interface programming, and design teams.

As For Honor continues to evolve, you’ll help deliver new features and content while improving interfaces developed over more than ten years. You’ll also take part in selected user experience activities, such as exploring solutions and creating player flows, wireframes, and prototypes, to help simplify the player experience.

What you’ll do:

  • Design and produce interfaces and visual assets for menus, the heads-up display, systems, and game features.
  • Turn design intentions and player needs into clear, intuitive, and cohesive visual solutions.
  • Create mockups, wireframes, prototypes and, when needed, animatics to explore and validate solutions.
  • Apply typography, colour, composition, visual hierarchy, and motion design to communicate information effectively.
  • Collaborate with the user experience team to improve player journeys, interactions, navigation, and information organization.
  • Modernize existing interfaces by simplifying player flows, reducing friction, and improving clarity and consistency.
  • Evolve the design system, reusable components, and interface guidelines.
  • Prepare, integrate, and optimize interface assets in the game engine with interface programmers and technical artists.
  • Balance visual quality, user experience, and technical constraints while accounting for accessibility, localization, platforms, and resolutions.
  • Improve interfaces based on feedback, playtests, and user research, then help debug issues and share team practices.

Qualifications:

  • Experience in creating interfaces or working in graphic design, ideally in video games.
  • Strong understanding of composition, typography, colour, and visual hierarchy skills using tools such as Photoshop and Illustrator.
  • Proficiency with design, prototyping, and animation tools such as Figma and After Effects.
  • Ability to apply user experience principles, usability, information architecture, and user-centred design practices.
  • Understanding of player journeys, interactions, and needs beyond the visual aspects of interfaces.
  • Experience integrating interfaces into a game engine and understand the constraints of working with technical teams.
  • Ability to account for accessibility, localization, and adaptability while evolving systems in a constantly changing game.
  • Ability to communicate your ideas and collaborate across disciplines; and experience with game engines, 3D software, scripting languages, or shaders as an asset.

At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

Senior UI Artist in Montréal employer: Ubisoft Entertainment Inc.

Ubisoft Toronto is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and innovation thrive. As a Team Lead Writer, you will not only have the opportunity to shape compelling narratives for the iconic Splinter Cell Remake but also benefit from mentorship and collaboration with talented professionals in the gaming industry. With a commitment to employee growth and diverse perspectives, Ubisoft offers a rewarding environment that inspires you to push the boundaries of entertainment.

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Contact Details:

Ubisoft Entertainment Inc. Recruitment Team

We think you need these skills to ace Senior UI Artist in Montréal

UI Design
Graphic Design
Visual Communication
Prototyping
Animation
User Experience Principles
Information Architecture