Build gameplay systems with C++ at Activision in Vancouver. Work in person on production game code, debugging, optimization, and player-facing features.
As a Gameplay Engineering Intern, you will work within Treyarch's core engine and gameplay team. You will write clean C++ code for movement physics, weapon mechanics, camera controls, AI behaviours, and hit detection. The internship includes PC and console development.
Key Responsibilities:
- Write production C++ code for core gameplay features
- Debug crashes, multithreading issues, and memory leaks
- Profile and optimize code for framerate stability
- Collaborate with designers and animators on framework parameters
- Participate in code reviews with senior engineers
Requirements:
- Currently enrolled in post-secondary or graduate studies
- Graduating between December 2027 and June 2028
- Strong fluency in C++ programming
- Knowledge of algorithms, memory management, and multithreading
- Available for a 12-week internship starting mid-May 2027
Apply gameplay engineering, C++, debugging, and optimization skills to player-facing systems at Treyarch in Vancouver.
Gameplay Engineering Intern C++ Vancouver employer: TREYARCH CORPORATION
Activision is an exceptional employer that fosters a vibrant and inclusive work culture, offering interns the chance to engage in meaningful projects that directly influence game development. Located in Vancouver, interns benefit from a supportive environment with access to extensive resources, professional growth opportunities, and a comprehensive benefits package, including health plans and tuition reimbursement. Join us to be part of a passionate team dedicated to delivering unforgettable gaming experiences while advancing your career in the heart of Canada's tech scene.