Design playable interfaces for No More Room in Hell 2 using Unreal Engine, UMG, and strong visual hierarchy from Ontario or Quebec. Torn Banner Studios seeks a Technical UI Designer for hands-on game interface creation. You will design menus, HUDs, widgets, and interactive flows in Unreal Engine. The work combines UI design, implementation, prototyping, and collaboration with programmers and game designers. Key Responsibilities:
Design menus, HUDs, widgets, and interactive game interfaces Build and maintain UI directly in Unreal Engine Create layouts, navigation, states, interactions, and transitions Prototype interfaces quickly and iterate through playtesting feedback Maintain consistency across UI systems and screens Requirements:
Professional games industry UI design experience Hands-on Unreal Engine and UMG implementation experience Understanding of visual hierarchy and basic UX principles Experience with menus, HUDs, widgets, and UI flows Ontario or Quebec residency, or willingness to relocate to Ontario Bring Unreal Engine implementation, UMG expertise, and careful UI design to No More Room in Hell 2 at Torn Banner Studios.
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Technical UI Designer Unreal Engine in Toronto employer: Torn Banner Studios Inc.
Torn Banner Studios is an exceptional employer located in Toronto, Canada, offering a vibrant work culture that fosters creativity and innovation in game development. With generous benefits such as 6.5 weeks of paid vacation, flexible work arrangements, and a supportive environment for professional growth, employees are empowered to thrive both personally and professionally. The studio's commitment to inclusivity and employee well-being makes it an attractive place for talented individuals seeking meaningful and rewarding careers in the gaming industry.