Master shaders, materials, and GPU profiling as a Senior Technical Artist at SkyBox Labs in Burnaby, with hybrid studio work three days weekly. SkyBox Labs seeks an experienced graphics-focused Senior Technical Artist for an AAA co-development project. You will work in Unreal Engine 5 across real-time rendering, PBR materials, and performance optimization. The position connects art and engineering teams while supporting high visual quality and performance targets. Key Responsibilities:
Develop master materials, custom shaders, and PBR material libraries Profile GPU performance and identify rendering bottlenecks Optimize shaders, overdraw, textures, meshes, collision, and UVs Build Python tools and Unreal Engine editor utilities Collaborate with artists, engineers, and technical directors Requirements:
Seven-plus years in technical art and real-time graphics At least one shipped AAA title Strong Unreal Engine 5 and PBR knowledge Experience with Unreal Insights, RenderDoc, PIX, or GPU profilers Proficiency in Python and editor workflow automation Apply senior technical art expertise in shaders, rendering performance, Unreal Engine 5, and Python at SkyBox Labs.
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Senior Technical Artist Unreal Rendering in Burnaby employer: SkyBox Labs
SkyBox Labs is an exceptional employer that fosters a collaborative and innovative work culture, perfect for those passionate about game development. With a focus on employee growth, you'll have access to mentorship and training opportunities while working on cutting-edge projects in a hybrid environment that promotes work-life balance. Join us in shaping unforgettable gaming experiences from day one in a vibrant location that encourages creativity and teamwork.