Guide the game’s visual identity across characters, environments, lighting, animation and VFX.
Location:
Canada Contract and work arrangement:
Country-specific opening. The source spreadsheet lists remote work; the employer page identifies Canada. Do not assume eligibility outside this country. Contract type is not specified.
What you will do
Translate visual direction into briefs, reviews and practical feedback.
Support artists and external partners and contribute hands-on through blockouts, paintovers or other art work.
What the studio is looking for
Five or more years of relevant professional art experience or equivalent, with growing creative responsibility.
Strong character or environment art craft, a portfolio and real-time production-pipeline knowledge.
Mobile-game development or art-direction experience; Unity is an advantage.
Source and dates Employer posting date: not displayed in the retrieved vacancy. Source spreadsheet addition: 22 October 2026, separate from the employer posting date. Verified by AnimaWorker on 24 October 2026.
Source: Official employer vacancy. AnimaWorker expiry is an internal WP Job Manager date, not an employer application deadline.
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Scopely — Associate Art Director — Canada in Winnipeg employer: Scopely
At Scopely, we pride ourselves on fostering a collaborative and innovative work culture that empowers our employees to take ownership of their projects. As a Senior Systems Designer in our vibrant team, you'll enjoy competitive benefits, opportunities for professional growth, and the chance to work on exciting live-service titles in a dynamic environment. Located in a thriving tech hub, we offer a unique blend of creativity and technology, making it an ideal place for passionate individuals looking to make a meaningful impact in the gaming industry.