At a Glance
- Tasks: Design and develop tools for creating epic gaming experiences in Apex Legends.
- Company: Join Electronic Arts, a leader in next-level entertainment and gaming innovation.
- Benefits: Enjoy competitive pay, flexible work options, and comprehensive health benefits.
- Other info: Work in a dynamic environment with opportunities for growth and creativity.
- Why this job: Be part of a creative team that shapes the future of gaming.
- Qualifications: Strong C++ skills and experience in game development required.
The predicted salary is between 143800 - 217200 $ per year.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi series and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
You will have the chance to improve, optimize, support, and develop new features for our content authoring tools.
Responsibilities
- Design, build and maintain editors, compilers, previewers, debuggers and other tools used by our content teams.
- Partner with developers, technical artists and content teams to define and streamline end-to-end asset creation workflows.
- Maintain and extend content compilation pipelines, including data validation, baking and packaging for runtime use.
- Fix bugs and reduce technical debt across the content authoring tools suite.
- Diagnose and resolve issues reported by our content creators and dev support team unblocking their day-to-day work.
- Translate feedback from our content creators into high-quality tool improvements.
- Break down ambiguous development problems in tools into scoped plans, identifying dependencies, risks and relevant tasks.
- Use telemetry and user feedback to prioritize development work and measure the impact of delivered changes.
- Propose and lead initiatives that improve the team's tools architecture and development practices.
What we're looking for
- Excellent C++ and 3D math skills.
- 5+ years of experience building editors, systems and engines for game development, having shipped game projects with large, mature codebases.
- Strong experience with level design, art, animation and other content workflows in a game engine.
- Familiarity with commercial and proprietary game engines and their toolchains.
- Well-versed in software development principles and contemporary standards, with solid knowledge of performance optimization techniques and design patterns used in user-facing applications and game development.
- Experience with UI frameworks and an eye for UX best practices.
- A humble, service-minded subject matter expert who enjoys being the go-to person for internal customers and solving issues for them.
Bonus
- Experience working with graphics APIs.
- Experience building tools in C# and Python.
- Experience working with DCC tools.
About Electronic Arts: Weโre proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer.
Tools Developer (Apex Legends) in Vancouver employer: Respawn Entertainment
Electronic Arts is an exceptional employer that fosters a vibrant work culture where creativity and innovation thrive. With a strong commitment to employee growth, we offer comprehensive benefits including generous paid time off, health coverage, and family leave policies tailored to support a balanced life. Located in dynamic cities like Vancouver, our hybrid work model encourages collaboration while providing flexibility, making it an ideal place for passionate developers to contribute to groundbreaking games.