At a Glance
- Tasks: Light stunning environments and optimize post-process effects for epic gaming experiences.
- Company: Join Piranha Games, a leading action gaming studio with a passion for creativity.
- Benefits: Competitive salary, inclusive culture, and opportunities for professional growth.
- Other info: Work in a dynamic environment with a focus on innovation and teamwork.
- Why this job: Be part of a team that shapes the future of gaming with your artistic vision.
- Qualifications: 6+ years in game development and 3+ years as a Lighting Artist required.
The predicted salary is between 82800 - 101200 $ per year.
Founded in 2000, Piranha Games is an action gaming studio with unparalleled experience developing licensed products for big-name franchises, including AAA licensed titles such as; Need for
Speed: Undercover and Duke Nukem Forever.
Best known for the Free-to-Play game title Mech Warrior Online, PGI is as committed as ever to creating world-class action-based games, having most recently released Mech Warrior 5: Mercenaries.
Piranha Games is part of the Enad Global 7 group.
For more information, please visit www. piranhagames. com
Piranha Games is proud to be an equal opportunity employer.
We celebrate diversity and are committed to fostering an inclusive environment for all employees.
Formal education is not always required.
All team members are hand-picked because they are skilled in their individual fields, immensely creative and hard workers.
We hire avid gamers and mold them to the standards we believe make amazing products.
Should you need assistance or an accommodation due to a disability, you may contact us at recruiting@piranhagames. com
We thank you for your interest in this position. Due to the number of applications, only those selected for an interview will be contacted.
OVERALL OBJECTIVE AND PURPOSE
Under the guidance of Art Director, light the various exterior and interior environments; create, maintain and optimize post process effects.
RESPONSIBLITIES
- Work with the Art Director and Technical Artists to develop and document a variety of lighting schemes, all fitting within the art style.
- Work with the texturing team to ensure materials are cohesive and work across all lighting schemes.
- Work with the design team to ensure lighting enhances gameplay and storytelling.
- Understand advantages and limitations of the technology, and develop strategies for maximizing performance.
- Optimize lighting schemes to meet performance specifications.
- Develop documentation and tutorials for technical process.
- Actively seek out and provide feedback within the lighting scope.
- Keep up with the latest industry trends by investigating new techniques.
- Be a positive and creative force in the team.
- Perform other ad-hoc responsibilities as requested.
REQUIREMENTS
- 6 years+ experience in game development, with at least 2 shipped AAA titles on consoles and/or PC.
- 3 years+ in a Lighting Artist role.
- Significant experience with Unreal 6for game production.
- Comprehensive understanding of materials, PBR lighting for games.
- Able to present and defend work in a group setting.
- Understanding of the technical requirements of real-time content development.
- Understanding of game production methodologies.
ADDITIONAL QUALIFICATIONS
- A solid grasp of traditional and digital art styles and techniques.
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Senior Lighting Artist employer: Piranha Games Inc.
Piranha Games is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and passion for gaming are at the forefront. With competitive compensation and a commitment to employee growth through mentorship and collaboration, team members are empowered to push the boundaries of game development. Located in a dynamic environment, Piranha Games offers unique opportunities to work on high-profile AAA titles while being part of a diverse team that values each individual's contributions.