Make your mark in game development as a Technical Animator at People Can Fly. Focus on character rigging and pipeline enhancements within a creative, international team.
In this role, you will be tasked with implementing complex rigging setups for characters while maintaining production deadlines. Your collaborative skills will be crucial as you work with modelers and animators to ensure asset integrity and tackle technical challenges. Contribute to R&D initiatives and improve existing tools to facilitate smoother workflows.
Key Responsibilities:
- Develop and maintain character rigging in Maya
- Collaborate on an efficient production pipeline
- Implement cutting-edge tools for animation
- Assist with post-mortems and project improvements
- Share knowledge to mentor junior team members
Requirements:
- 5+ years in a similar technical animation role
- Proficient in Python and Maya rigging techniques
- Strong understanding of physics simulation and anatomy
- Knowledge of facial rigs for various mediums
- Excellent English communication skills for clarity in tasks
Join People Can Fly to further your animation career and innovate in game development.
Technical Animator Role at People Can Fly in Montréal employer: People Can Fly
People Can Fly is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and innovation thrive. With comprehensive benefits including 100% paid health coverage, generous vacation days, and opportunities for personal development, employees are empowered to grow their skills while working on exciting AAA game titles. Joining our team means collaborating with passionate professionals in a dynamic environment, all while contributing to the next generation of gaming experiences.