At a Glance
- Tasks: Create stunning 3D characters and assets for exciting multiplayer games.
- Company: Join Offworld Industries, a passionate team behind hit games like 'Squad' and 'Starship Troopers: Extermination'.
- Benefits: Enjoy competitive salary, health benefits, 3 weeks vacation, and a supportive work environment.
- Other info: Collaborative culture with opportunities for growth and innovation.
- Why this job: Be part of a creative team shaping the future of immersive FPS gaming.
- Qualifications: Experience with Unreal Engine 5 and a strong portfolio showcasing your 3D artistry.
The predicted salary is between 80000 - 95000 $ per year.
About Offworld: Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. Fast forward to 2026, Offworld has over 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.
We are looking for a talented 3D Character Artist for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!
About the role: As a 3D Character Artist you will work closely with the Art Director and Character Art Lead to create high-quality characters, clothing and accessories that align with the visual identity of our IP. You’ll collaborate across disciplines and with external partners to deliver assets that are visually compelling, technically sound, and optimized for in-engine performance.
Responsibilities:
- Own the full character asset pipeline from creation to implementation, including: 3D modeling, sculpting, retopology UV layout, map baking, and texturing
- Basic skinning and in-engine implementation
- Follow established art direction, pipelines, and technical constraints with a focus on efficiency and performance
- Collaborate with Technical Artists, Animators, Designers, and other disciplines to ensure assets function correctly in-game
- Participate in art reviews, applying feedback to refine work while contributing ideas that improve workflows and quality
- Leverage and repurpose existing assets, materials, and textures to efficiently build new content
- Maintain consistency in character style while balancing visual fidelity with technical limitations
Requirements:
- Experience working with Unreal Engine 5, including asset implementation
- Strong portfolio demonstrating:
- Realistic human anatomy
- Clothing and accessory creation
- High-quality material and texture work
- Expertise with Substance Painter and a solid understanding of PBR workflows and map baking
- Proficiency in sculpting tools such as ZBrush or 3D-Coat
- Strong modeling skills in Maya or Blender, including hard-surface asset creation
- Collaborative mindset with openness to feedback and iteration
- Ensure Jira tasks are clearly written, properly maintained, and consistently updated to support effective project tracking and team communication.
Bonus Skills:
- Passion for grounded, immersive FPS games and military themes
- Experience with Marvelous Designer
- Basic knowledge of character skinning and rigging
- Knowledge of groom / hair workflow via hair cards / splines.
- Experience working with outsourcing partners, including providing feedback and documentation
This is a full-time permanent position, with the requirement to work from our office three days per week. The typical salary range for this position is $80,000 - $95,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.
This role offers:
- Extended health and dental benefits
- Wellness and health spending accounts
- Retirement savings plan
- 3 weeks of paid vacation and 2 weeks of paid studio shutdown over the December holiday period
- Wonderful colleagues!
Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.
3D Character Artist in New Westminster employer: Offworld Industries Ltd.
Offworld Industries Ltd. is an exceptional employer that fosters a dynamic and collaborative work culture, perfect for those passionate about game development. Located in a vibrant studio environment, employees benefit from continuous growth opportunities, mentorship from industry experts, and the chance to work on cutting-edge multiplayer games using Unreal Engine 5. Join us to be part of a creative team where your contributions directly impact the gaming experience.