Lead Material Artist: World/Props in Québec

Lead Material Artist: World/Props in Québec

Québec Full-Time 90000 - 110000 $ / year (est.) On-site
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At a Glance

  • Tasks: Lead the creation of stunning materials for immersive open-world environments.
  • Company: Join NBCUniversal, a leader in interactive entertainment.
  • Benefits: Competitive pay, creative freedom, and opportunities for growth.
  • Other info: Collaborative team environment with a focus on innovation.
  • Why this job: Shape the visual experience of exciting AAA games and leave your mark.
  • Qualifications: Proven experience in material artistry and a passion for game design.

The predicted salary is between 90000 - 110000 $ per year.

NBCUniversal is seeking a Lead Material Artist (World/Props) to define and drive world material systems for an ambitious interactive open-world experience. This role is responsible for ensuring environment and prop materials achieve a high level of visual quality, consistency, and scalability across large and diverse environments, from high-end platforms to mobile. The Lead Material Artist will work closely with the Associate Art Director – City Environment, Technical Art, and cross-disciplinary teams.

Lead Material Artist: World/Props in Québec employer: NBCUniversal

NBCUniversal is an exceptional employer that fosters a dynamic and inclusive work culture, where creativity and innovation thrive. As a Staff MLOps Engineer, you will have the opportunity to work with cutting-edge technology in a collaborative environment, while also benefiting from extensive professional development programs and community engagement initiatives. Located in Canada, you will be part of a global team dedicated to producing world-class content and making a positive impact in the communities we serve.

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Contact Details:

NBCUniversal Recruitment Team

We think you need these skills to ace Lead Material Artist: World/Props in Québec

Material Creation
Visual Quality Assurance
Consistency in Design
Scalability Techniques
Collaboration with Art Directors
Technical Art Skills
Open-World Environment Design