Lead Artist (Props) I Chef.fe d’équipe Artiste (Props) in Québec

Lead Artist (Props) I Chef.fe d’équipe Artiste (Props) in Québec

Québec Full-Time 90000 - 110000 $ / year (est.) On-site
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At a Glance

  • Tasks: Lead the creation of stunning props for an exciting interactive entertainment project.
  • Company: Join NBCUniversal, a global leader in media and entertainment.
  • Benefits: Be part of a creative team with opportunities for growth and innovation.
  • Other info: Collaborative environment with a focus on community impact and inclusivity.
  • Why this job: Shape immersive worlds and tell stories through high-quality prop design.
  • Qualifications: Experience in AAA game development and strong leadership skills required.

The predicted salary is between 90000 - 110000 $ per year.

NBCUniversal is seeking a Lead Artist (Props) to own and drive prop production quality and pipelines for an ambitious interactive entertainment project. This role is responsible for overseeing the creation and implementation of props across the project, ensuring consistency, scalability, and high visual fidelity across a wide range of content including city dressing, interiors, vehicles, and user-generated content (UGC).

Reporting to the Associate Art Director – World, the Lead Artist (Props) will work closely with Environment, Technical Art, and cross-functional teams to ensure that prop production supports both artistic vision and production requirements. The role involves leading and managing a team of prop artists while establishing pipelines, workflows, and scalable solutions, and acting as a key bridge between internal teams and external development partners to ensure aligned production from high-end to mobile.

Responsibilities

  • Translate artistic direction into high-quality prop assets across diverse categories including city dressing, interiors, vehicles, and UGC.
  • Drive the development and production of prop assets supporting large-scale world building and environmental storytelling.
  • Lead and manage the prop art team, providing mentorship, feedback, and direction.
  • Define, maintain, and evolve pipelines and workflows for prop production with a focus on scalability and consistency.
  • Ensure consistency and quality across all prop assets and integration within environments.
  • Collaborate closely with Environment, Lighting, Tech Art, and Production teams for proper implementation.
  • Ensure prop creation workflows meet both artistic goals and technical constraints.
  • Act as a bridge between internal teams and external development partners, aligning production standards and expectations.
  • Optimize asset production pipelines for efficiency and scalability from high-end to mobile platforms.
  • Support production planning, milestone readiness, and continuous pipeline improvements.
  • Maintain visibility on quality, risks, and production challenges across prop content.

Basic Qualifications

  • Strong experience in AAA game development with a focus on prop or environment asset production.
  • Proven experience leading and managing a team of artists to at least one shipped AAA title.
  • Strong portfolio demonstrating high-quality prop creation across multiple categories.
  • Solid understanding of production pipelines, asset scalability, and real-time constraints.
  • Experience working on large-scale environments or open-world projects.
  • Strong collaboration experience across art, technical, and production teams.
  • Excellent leadership, communication, and organizational skills.

Desired Characteristics

  • Experience building scalable prop systems and modular asset libraries.
  • Experience working with Unreal Engine pipelines.
  • Experience collaborating with outsourcing teams or external partners.
  • Strong understanding of urban environments, prop composition, and environmental variety.
  • Ability to balance artistic quality with production efficiency and technical constraints.
  • Strong problem-solving mindset and ability to bridge creative and technical constraints.
  • Desire to think and explore innovative solutions.

As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.

If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to AccessibilitySupport@nbcuni.com.

Lead Artist (Props) I Chef.fe d’équipe Artiste (Props) in Québec employer: NBCUniversal

NBCUniversal is an exceptional employer that fosters a dynamic and inclusive work culture, where creativity and innovation thrive. As a Staff MLOps Engineer, you will have the opportunity to work with cutting-edge technology in a collaborative environment, while also benefiting from extensive professional development programs and community engagement initiatives. Located in Canada, you will be part of a global team dedicated to producing world-class content and making a positive impact in the communities we serve.

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Contact Details:

NBCUniversal Recruitment Team

We think you need these skills to ace Lead Artist (Props) I Chef.fe d’équipe Artiste (Props) in Québec

AAA Game Development
Prop Asset Production
Team Leadership
Production Pipelines
Asset Scalability
Real-Time Constraints
Collaboration with Cross-Functional Teams