Principal Vegetation Artist I Artiste Principal.e Végétation in Montréal

Principal Vegetation Artist I Artiste Principal.e Végétation in Montréal

Montréal Full-Time 82800 - 101200 $ / year (est.) On-site
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At a Glance

  • Tasks: Create stunning vegetation for immersive interactive experiences and ensure visual consistency.
  • Company: Join NBCUniversal, a leader in media and entertainment with a global impact.
  • Benefits: Competitive salary, inclusive culture, and opportunities to give back to the community.
  • Other info: Collaborative environment with excellent career growth and innovation opportunities.
  • Why this job: Shape the future of interactive entertainment while working with cutting-edge technology.
  • Qualifications: Experience in AAA game development and strong skills in vegetation creation.

The predicted salary is between 82800 - 101200 $ per year.

NBCUniversal is seeking a Principal Vegetation Artist to own and drive the quality, systems, and visual consistency of vegetation for an ambitious interactive entertainment experience. This role is responsible for defining high-quality standards across trees, plants, and ecosystems, while ensuring that vegetation content supports realism, artistic cohesion, and scalable world building. Reporting to the Lead Artist (Environment), the Principal Vegetation Artist will work closely with Environment, Procedural, Technical Art, and cross-disciplinary teams to ensure vegetation systems support artistic direction, production goals, and technical constraints. The role involves acting as an expert authority for vegetation creation and implementation, driving innovation, guiding workflows, and supporting scalable ecosystem solutions across large environments.

RESPONSABILITÉS

  • Définir et maintenir des normes de qualité de la végétation pour les arbres, les plantes, les couvre-sols et le contenu des écosystèmes.
  • Diriger la création et l’implantation de systèmes de végétation favorisant le réalisme, la diversité et la cohésion artistique.
  • Agir comme personne experte de référence pour les flux de travail liés aux actifs de végétation, à la logique des écosystèmes et à l’évolutivité du contenu.
  • Collaborer étroitement avec les équipes de Génération procédurale, d’Environnement, d’Art technique, Houdini et d’Éclairage afin d’assurer une intégration adéquate.
  • Soutenir la conception et l’évolution des pipelines, des outils et des meilleures pratiques liés aux actifs de végétation.
  • Veiller à ce que les actifs et les systèmes de végétation répondent aux exigences artistiques, techniques et de performance.
  • Contribuer à des stratégies évolutives de création d’univers adaptées aux plateformes allant du haut de gamme au mobile.
  • Orienter la direction de la végétation à travers différents biomes, quartiers et besoins de narration environnementale.
  • Réviser et valider le contenu végétal afin d’assurer la cohérence, la qualité et le respect des normes d’implantation.
  • Maintenir une visibilité constante sur la qualité, les risques et les défis de production liés aux systèmes et au contenu de végétation.

Qualifications

  • Extensive experience in AAA game development with a focus on vegetation, environment art, or ecosystem creation on at least one published title.
  • Proven expertise in creating high-quality vegetation for real-time environments using tools like SpeedTree.
  • Strong portfolio demonstrating vegetation quality across trees, plants, and natural systems.
  • Strong understanding of vegetation pipelines, scalability constraints, and real-time performance for asset creation.
  • Experience with ecosystem thinking, environmental composition, and world-building support.
  • Experience collaborating across Environment, Procedural, Technical Art, and production teams.
  • Strong understanding of modern game engines and vegetation implementation workflows.
  • Excellent communication, collaboration, and problem-solving skills.

Desired Characteristics

  • Experience building vegetation assets for large-scale or open-world productions.
  • Familiarity with procedural world-building workflows and systemic ecosystem approaches.
  • Experience with tools such as Houdini, SpeedTree, or similar vegetation authoring solutions.
  • Experience working with Unreal Engine pipelines.
  • Experience collaborating with outsourcing partners or distributed teams.
  • Strong artistic sensitivity to realism, biodiversity, and environmental storytelling.
  • Problem-solving mindset and ability to bridge creative and technical constraints.
  • Desire to think and explore innovative solutions.

Additional Information

As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law. If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to AccessibilitySupport@nbcuni.com.

Principal Vegetation Artist I Artiste Principal.e Végétation in Montréal employer: NBCUniversal

NBCUniversal is an exceptional employer that fosters a dynamic and inclusive work culture, where creativity and innovation thrive. As a Staff MLOps Engineer, you will have the opportunity to work with cutting-edge technology in a collaborative environment, while also benefiting from extensive professional development programs and community engagement initiatives. Located in Canada, you will be part of a global team dedicated to producing world-class content and making a positive impact in the communities we serve.

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Contact Details:

NBCUniversal Recruitment Team

We think you need these skills to ace Principal Vegetation Artist I Artiste Principal.e Végétation in Montréal

AAA Game Development
Vegetation Creation
Environment Art
Ecosystem Creation
SpeedTree
Real-Time Environments
Vegetation Pipelines