Maya and Substance expertise define this Set Surfacing Artist role at Mikros Animation. Work under supervision to create film set textures and shading from client references.
As a Set Surfacing Artist, you manage looks, UVs, textures, and shading for film sets. You apply technical knowledge and aesthetic judgment within the project's artistic vision. The work supports animated feature films, episodic series, and visual effects projects through established production workflows.
Key Responsibilities:
- Design textures and create shading networks for film sets
- Manage set looks, UVs, textures, and shading operations
- Interpret artistic requirements within each movie's visual style
- Execute and track supervisor or lead retakes
- Prepare validation presentations in FLOW and meet deadlines
Requirements:
- Proficiency in Maya and UV unfolding tools
- Mastery of Substance Painter and Substance Designer
- Knowledge of Arnold, shading systems, and rendering layers
- Understanding of lighting, colors, contrasts, shades, and shadows
- Previous set surfacing experience on animation or VFX projects
Apply set surfacing expertise, precise material matching, and shading skills to Mikros Animation productions.
Set Surfacing Artist Maya Substance in Montréal employer: Mikros Animation
Mikros Animation is an exceptional employer located in the vibrant city of Paris, offering a dynamic work culture that fosters creativity and collaboration. Employees benefit from opportunities for professional growth within the animation industry, supported by a team-oriented environment that values innovation and quality. Join us to be part of exciting projects while enjoying the unique cultural experiences that Paris has to offer.