Character Surfacing Artist — Textures & Shading for Animation in Montréal

Character Surfacing Artist — Textures & Shading for Animation in Montréal

Montréal Full-Time On-site
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Mikros Animation is seeking a Surfacing Artist to help finalize character and prop appearances across film and TV projects. You will texture, shade, and light assets in Maya, Katana, Substance Painter or Mari, ensuring consistency with the film's visual style.

The role involves working with Paris, Montreal and Bengaluru studios in a bilingual setting. You should have strong problem-solving skills, an eye for color and light, and a passion for high-quality images.

Character Surfacing Artist — Textures & Shading for Animation in Montréal employer: Mikros Animation

Mikros Animation is an exceptional employer located in the vibrant city of Paris, offering a dynamic work culture that fosters creativity and collaboration. Employees benefit from opportunities for professional growth within the animation industry, supported by a team-oriented environment that values innovation and quality. Join us to be part of exciting projects while enjoying the unique cultural experiences that Paris has to offer.

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Contact Details:

Mikros Animation Recruitment Team