At a Glance
- Tasks: Edit and retarget motion-captured performances for high-quality animations.
- Company: Join the creative team at ILM Vancouver, a leader in film and VFX.
- Benefits: Competitive salary, hybrid work model, and opportunities for professional growth.
- Other info: Collaborative culture with a focus on innovation and creativity.
- Why this job: Be part of groundbreaking projects and enhance your animation skills in a dynamic environment.
- Qualifications: Experience in motion editing and proficiency in software like Maya or Blender.
The predicted salary is between 63000 - 77000 $ per year.
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
ILM Vancouver is looking for a Motion Editor (Motion Capture Animator) to join our team based in our Coal Harbour studio. This candidate will have proven experience in high end film/VFX or video game industry. The main responsibility will be to retarget and edit body motion of realistic motion-captured based performances in a non-destructive way and deliver animations to high quality standards. We are also expecting the candidate to show solid knowledge about motion blending. The Motion Editor will focus predominantly on human, props and bipedal characters, extending to quadrupeds when required.
Primary Responsibilities
- Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently.
- Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work.
- Adjusting interaction and contacts between characters/props/environment/terrain.
- Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight.
- Blending of motions, creating fluid, believable transitions between distinct animation clips.
Education / Experience
- Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience.
- Previous experience using MotionBuilder, Blender, Nuance and/or Maya with motion-captured performances.
- Proven experience in high end film VFX and an up to date showreel.
Required Skills / Competencies
- Solid understanding of retargeting techniques.
- Good understanding of the principles of animation.
- Attention to detail and communication skills.
- Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues.
- Sharp eyes for motion, timing and posture.
- Background in using Maya, Blender, Nuance and/or Motion Builder.
- Background in using Linux and Vicon Shogun Post is a plus.
- Excellent collaborative skills.
- Eagerness to learn and develop.
Preferred Skills / Competencies
- Experience with Mocap animation Maya Experience.
Technical Skills
- Solid knowledge about Retargeting and Blending techniques.
The hiring range for this position in Vancouver is C$68,700 to C$87,800 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
Motion Editor in Vancouver employer: Industrial Light & Magic
ILM Vancouver is an exceptional employer that fosters a collaborative and innovative work culture, perfect for creative professionals in the film and VFX industry. With opportunities for mentorship and professional growth, employees can thrive in a supportive environment while working on cutting-edge projects in the stunning Coal Harbour area. The hybrid work model allows for flexibility, ensuring a balanced approach to work and life.