Technical UI Designer in Québec

Technical UI Designer in Québec

Québec Full-Time 67500 - 82500 $ / year (est.) Hybrid
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At a Glance

  • Tasks: Design and integrate complex UI systems in Unreal Engine for exciting video game projects.
  • Company: Frima, a leading video game development studio with over 20 years of experience.
  • Benefits: Enjoy a 4.5-day workweek, up to 7 weeks vacation, and comprehensive insurance from day one.
  • Other info: Access to wellness perks, a supportive team culture, and opportunities for international travel.
  • Why this job: Join a passionate team and create unforgettable gaming experiences while working flexibly.
  • Qualifications: Bachelor’s degree in design and 5 years of UI design experience in video games.

The predicted salary is between 67500 - 82500 $ per year.

Ready to level up your career? Frima is looking for a Technical UI Designer to join our UI/UX team on one of our biggest projects! We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.

And the reason is simple:

  • 4.5-day workweek year-round (Friday afternoons off);
  • A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site, the choice is yours;
  • Up to 7 weeks of vacation per year, plus sick days and personal days: your well-being matters to us;
  • Comprehensive group insurance coverage from day one;
  • RRSP contribution;
  • A $400 allowance for ergonomic equipment purchases.

Life at the studio includes access to chair massages, fresh fruit and snacks, a gym, sports activities, and more; regular presentations on projects and new developments: we keep our teams informed about what’s happening at Frima; close-knit, caring, and inclusive teams, even remotely!

What your weeks will look like:

  • Design and integrate complex UI systems directly in Unreal Engine (UMG/Slate);
  • Create and optimize custom shaders and materials for advanced visual effects;
  • Collaborate with designers, artists, and programmers to solve cross-platform integration challenges;
  • Debug, profile, and optimize UI systems to ensure smooth performance across PC, consoles, and other platforms;
  • Develop the UI development pipeline in Unreal Engine in collaboration with the technology leadership team;
  • Participate in project retrospectives to improve future UI processes;
  • Contribute to the evolution of UI tools, templates, and workflows used across the studio.

Qualifications:

  • Bachelor’s degree in Graphic Design, UX/UI Design, Digital Arts, or another related field, combined with equivalent relevant experience;
  • Approximately five (5) years of experience in UI design for video games;
  • Excellent command of Unreal UMG and Blueprints (Slate is considered an asset);
  • Experience with Unreal animation systems is considered an asset;
  • Advanced skills in shader and material creation;
  • Good understanding of UX and interaction design principles;
  • Strong interest in complex technical challenges and optimization;
  • Strong written and verbal communication skills in both French and English;
  • Portfolio and/or demo required;
  • Availability to travel internationally when required.

What We Value On Our Team:

  • Passion for functional design, layout, and delivering a high-quality user experience;
  • Autonomy, resourcefulness, and attention to detail when handling a variety of technical tasks;
  • Ability to work within established standards, technical constraints, and production requirements;
  • Ability to analyze and solve UI navigation, readability, and behavior issues;
  • Ability to adapt designs to different target audiences and platforms;
  • Ability to collaborate effectively within a multidisciplinary team;
  • Strong time management, prioritization skills, and ability to meet deadlines;
  • Constructive critical thinking and the ability to reassess and improve your own work.

Come and make a difference with us!

Technical UI Designer in Québec employer: Frima

Frima is an exceptional employer that fosters a dynamic and inclusive work culture, offering remote and flexible hours to accommodate your lifestyle. With a focus on employee growth, you will have the opportunity to lead innovative projects while enjoying generous vacation time and comprehensive health benefits, making it a rewarding place to advance your career in the vibrant video game industry of Quebec.

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Contact Details:

Frima Recruitment Team

We think you need these skills to ace Technical UI Designer in Québec

UI Design
Unreal Engine (UMG/Slate)
Shader and Material Creation
Cross-Platform Integration
Debugging and Profiling
UX and Interaction Design Principles
Technical Problem-Solving