Software Engineer III in Vancouver

Software Engineer III in Vancouver

Vancouver Full-Time 99000 - 121000 $ / year (est.) Hybrid
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At a Glance

  • Tasks: Build automated testing frameworks and tools using AI and machine learning.
  • Company: Join Electronic Arts, a leader in next-level entertainment experiences.
  • Benefits: Enjoy competitive pay, 3 weeks vacation, health benefits, and remote work options.
  • Other info: Dynamic team culture focused on creativity, growth, and innovation.
  • Why this job: Make an impact in gaming by enhancing software quality with cutting-edge technology.
  • Qualifications: 5+ years in software engineering with AI/ML experience; Master's degree preferred.

The predicted salary is between 99000 - 121000 $ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

In FC Quality Verification Engineering, our mission is to help our teams identify quality issues earlier. We build automation frameworks and developer tools that combine software development and applied AI/ML to improve how we test EA -SPORTS FC.

You will work with us to build automated testing frameworks and evaluation tools, applying AI and machine learning to expand our test coverage. You will report to our Engineering Manager. You will work hybrid, at least 3 days a week, from our office in Burnaby, BC.

Responsibilities:

  • You will build automated testing frameworks, validation checks, and CI/CD pipeline integrations with reproducible diagnostics.
  • Develop methods that help us explore complex software behaviour, identify coverage gaps, and detect defects.
  • Build automated checks to validate software behaviour and data against requirements.
  • Develop evaluation frameworks for generative AI and LLMs-based systems (e.g., implementing LLMs-as-a-judge patterns, rubric-based scoring, and automated calibration) alongside deterministic validation checks.
  • Apply generative AI, NLP, and machine learning, balancing heuristic, deterministic, and model-based approaches to solve complex software testing problems.
  • Integrate testing tools into development pipelines, producing reproducible diagnostics, and support the software you deliver.
  • Prototype latest machine learning and LLMs capabilities, and collaborate with engineering, design, and quality partners to clarify requirements, review code, and resolve blockers.

Required qualifications:

  • 5+ years of professional software engineering experience, including 2+ years of hands-on experience building, integrating, or evaluating AI/ML and LLMs-based systems.
  • A Master of Science in Computer Science, Mathematics or a related field, or equivalent professional engineering experience.
  • In-depth experience with LLMs, generative AI, and NLP concepts, architectures, and failure modes.
  • Experience developing evaluation frameworks for generative systems, including dataset curation, model-as-a-judge design, validation criteria, error analysis, and quantitative/qualitative metrics.
  • Proficiency in Python, algorithms, data structures, modular design, automated testing, debugging, and version control.
  • Experience preparing datasets, defining validation criteria, and performing error analysis using quantitative ML metrics.
  • Experience with natural language processing or large language models, such as prompting, fine-tuning, or retrieval-augmented generation.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Software Engineer III in Vancouver employer: Electronic Arts

Electronic Arts is an exceptional employer that fosters a dynamic and innovative work culture, perfect for a DevOps Engineer passionate about game development. With a strong emphasis on employee growth, you will have access to cutting-edge technologies and collaborative teams, ensuring your contributions directly impact the creation of beloved games. Located in a vibrant tech hub, EA offers a hybrid work environment that promotes work-life balance while providing unique opportunities to engage with industry leaders and enhance your skills.

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Contact Details:

Electronic Arts Recruitment Team

We think you need these skills to ace Software Engineer III in Vancouver

Automated Testing Frameworks
AI/ML Integration
LLMs-based Systems
Python Programming
Natural Language Processing (NLP)
Data Structures
Algorithms