Software Engineer – Game Technology & Platform Development in Vancouver

Software Engineer – Game Technology & Platform Development in Vancouver

Vancouver Full-Time 135000 - 165000 $ / year (est.) Hybrid
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At a Glance

  • Tasks: Develop innovative technology for AI in gaming and solve complex engineering challenges.
  • Company: Join Electronic Arts, a leader in next-level entertainment experiences.
  • Benefits: Enjoy competitive pay, generous vacation, health coverage, and opportunities for growth.
  • Other info: Collaborative environment with a focus on creativity and personal development.
  • Why this job: Shape the future of gaming while working with cutting-edge technology and talented teams.
  • Qualifications: 7+ years in software development, experience with game engines, and strong problem-solving skills.

The predicted salary is between 135000 - 165000 $ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. Help shape the future of how games are built, tested, and played. EA is investing in new ways to use AI to improve how games are developed, tested, and experienced.

We're looking for a Software Engineer to help build and expand the technology that makes this possible. You'll work on systems that capture complex gameplay data with minimal impact on game performance, handle large volumes of information, and make that data searchable and accessible to teams building AI solutions. This is an opportunity to solve challenging engineering problems across game engines, consoles, and cloud services.

This role offers the opportunity to solve challenging engineering problems, work across EA's biggest games, and build technology that enables emerging AI capabilities. As part of EA's Quality Verification and Standards (QVS) Technology team, you'll help expand proven solutions beyond QVS, working with game developers and AI teams to shape the future of game development.

Responsibilities

  • Build technology that enables AI: Develop systems that capture rich, detailed gameplay data and make it available to teams building new AI capabilities.
  • Solve challenging engineering problems: Work on high-performance systems that collect and process large amounts of data without impacting gameplay.
  • Work across EA's games and platforms: Develop technology that works across different game engines, consoles, and cloud services.
  • Build for scale: Design and develop services, APIs, and SDKs that support multiple games and large volumes of gameplay data.
  • Explore new technical challenges: Investigate new ways to capture and use data from complex game systems as technology and requirements evolve.
  • Own solutions from design to delivery: Help make technical decisions, develop solutions, and see your work used by teams across EA.
  • Collaborate across disciplines: Work directly with game developers, platform engineers, and AI teams to understand their needs and deliver solutions.

Qualifications

  • Required: 7+ years of professional software development experience, with a track record of designing, building, and maintaining production software.
  • Experience working with game engines, game clients, or other real-time software.
  • Understanding of APIs, software architecture, and how different systems communicate.
  • Experience investigating and resolving complex technical problems.
  • Experience using AI coding agents as part of software development, including writing, debugging, testing, and maintaining code.
  • Ability to work independently and collaborate with engineers across different teams.
  • Preferred: Strong C++ programming and debugging skills.
  • Experience with Frostbite, Unreal Engine, Unity, or custom game engines.
  • Experience developing SDKs, engine plugins, or shared software libraries.
  • Experience with cloud services, APIs, or data pipelines.
  • Familiarity with gameplay recording, controller inputs, telemetry, or replay systems.
  • Experience developing software for consoles and other gaming platforms.
  • Familiarity with how gameplay data is collected and used by AI systems.
  • Experience with multiplayer game systems and client/server networking.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

Software Engineer – Game Technology & Platform Development in Vancouver employer: Electronic Arts

Electronic Arts is an exceptional employer that fosters a dynamic and innovative work culture, perfect for a DevOps Engineer passionate about game development. With a strong emphasis on employee growth, you will have access to cutting-edge technologies and collaborative teams, ensuring your contributions directly impact the creation of beloved games. Located in a vibrant tech hub, EA offers a hybrid work environment that promotes work-life balance while providing unique opportunities to engage with industry leaders and enhance your skills.

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Contact Details:

Electronic Arts Recruitment Team

We think you need these skills to ace Software Engineer – Game Technology & Platform Development in Vancouver

C++ Programming
Debugging Skills
Game Engine Experience
API Development
Software Architecture
Real-Time Software Development
AI Coding Agents