Senior Technical Artist – Hybrid in Vancouver

Senior Technical Artist – Hybrid in Vancouver

Vancouver Full-Time 82800 - 101200 $ / year (est.) Hybrid
E

At a Glance

  • Tasks: Advance character rigging and animation pipelines while collaborating with artists and engineers.
  • Company: Join Electronic Arts, a leader in gaming innovation and creativity.
  • Benefits: Enjoy a hybrid work model, competitive salary, and opportunities for professional growth.
  • Other info: Dynamic team environment with a focus on cutting-edge tech and production efficiency.
  • Why this job: Be at the forefront of gaming technology and make an impact on EA SPORTS titles.
  • Qualifications: Experience in character rigging and strong collaboration skills are essential.

The predicted salary is between 82800 - 101200 $ per year.

Electronic Arts in Vancouver/Burnaby seeks a Senior Technical Artist to advance character rigging, deformation, and animation pipelines.

You will partner with artists, engineers, and leads to deliver high-quality, scalable solutions for EA SPORTS titles.

The role emphasizes tool development, asset optimization, and cross-team collaboration in a hybrid onsite environment, with a focus on cutting-edge tech and production efficiency.

#J-18808-Ljbffr

Senior Technical Artist – Hybrid in Vancouver employer: Electronic Arts

Electronic Arts is an exceptional employer that fosters a dynamic and innovative work culture, perfect for a DevOps Engineer passionate about game development. With a strong emphasis on employee growth, you will have access to cutting-edge technologies and collaborative teams, ensuring your contributions directly impact the creation of beloved games. Located in a vibrant tech hub, EA offers a hybrid work environment that promotes work-life balance while providing unique opportunities to engage with industry leaders and enhance your skills.

E

Contact Details:

Electronic Arts Recruitment Team

We think you need these skills to ace Senior Technical Artist – Hybrid in Vancouver

Character Rigging
Deformation Techniques
Animation Pipelines
Tool Development
Asset Optimization
Cross-Team Collaboration
Production Efficiency