At a Glance
- Tasks: Advance character animation using generative motion models and neural networks.
- Company: Join Electronic Arts, a leader in gaming innovation.
- Benefits: Competitive salary, flexible work environment, and opportunities for research publication.
- Other info: Dynamic hybrid office setup with a focus on creativity and innovation.
- Why this job: Shape the future of gaming with cutting-edge technology and creative collaboration.
- Qualifications: Experience in research, animation, and proficiency with Unity/Unreal engines.
The predicted salary is between 135000 - 165000 $ per year.
Electronic Arts is seeking a Senior Research Scientist to advance character animation through generative motion models and neural networks.
You will translate complex architectures into practical, expressive in-game behaviors, collaborating with engineers, artists, and designers in a hybrid office setup across North America.
You’ll lead research, publish findings, and deliver demos and prototypes that integrate with modern engines like Unity/Unreal.
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Senior Research Scientist, Generative Motion for Games in Vancouver employer: Electronic Arts
Electronic Arts is an exceptional employer that fosters a dynamic and innovative work culture, perfect for a DevOps Engineer passionate about game development. With a strong emphasis on employee growth, you will have access to cutting-edge technologies and collaborative teams, ensuring your contributions directly impact the creation of beloved games. Located in a vibrant tech hub, EA offers a hybrid work environment that promotes work-life balance while providing unique opportunities to engage with industry leaders and enhance your skills.