Gameplay Animator

Gameplay Animator

Full-Time 82800 - 101200 $ / year (est.) Hybrid
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At a Glance

  • Tasks: Create stunning gameplay animations and collaborate with a passionate team of developers.
  • Company: Join EA Sports, a leader in interactive entertainment and sports gaming.
  • Benefits: Enjoy competitive pay, generous vacation, health coverage, and opportunities for growth.
  • Other info: Dynamic work environment with a focus on creativity and innovation.
  • Why this job: Be part of redefining football gaming and connect with fans worldwide.
  • Qualifications: Strong animation skills, proficiency in industry tools, and a passion for games.

The predicted salary is between 82800 - 101200 $ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game.

We are searching for a talented and experienced Animator to join FC Gameplay in Vancouver, BC. Our ideal candidate is passionate about gameplay and advancing animation in a collaborative environment with a team of veteran developers. The ideal candidate will possess a strong problem-solving mentality, have the ability to create high quality animation, maintain a sharp and continued focus on the player experience, and be fearless in the face of new technologies and tools.

You will be responsible for supporting the development of current and next generation gameplay animation utilizing Motion Matching, Machine Learning and in-engine techniques (state machines, blueprints, database setup etc.).

Your Responsibilities:

  • Work closely with the director to understand the vision for gameplay.
  • Curate, edit, polish, and implement motion capture data into animation sets with a keen eye for quality.
  • Collaborate with designers to ensure animation is aligned with design goals for animation features.
  • Work with technical artists/animators - providing feedback on rigs, tools, and animation.
  • Collaborate with the animation and engineering team to solve unique animation challenges.
  • Work with leads/director who will support the end to end pipeline ownership of capturing motion capture and building of animation data to the final implementation in-game.

Your Qualifications:

  • A strong understanding of animation principles and anatomy, especially in relation to athletic movement.
  • Proficient in standard industry tools such as Autodesk Maya/Motionbuilder.
  • Highly self-motivated and ability to work under tight deadlines.
  • Excellent problem-solving skills.
  • Must be able to quickly identify issues and resolve them.
  • Passion for games and sports is a bonus.

Portfolio: All submissions must include a portfolio showing personal and professional artwork.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. We empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

Gameplay Animator employer: Electronic Arts

Electronic Arts is an exceptional employer that fosters a dynamic and innovative work culture, perfect for a DevOps Engineer passionate about game development. With a strong emphasis on employee growth, you will have access to cutting-edge technologies and collaborative teams, ensuring your contributions directly impact the creation of beloved games. Located in a vibrant tech hub, EA offers a hybrid work environment that promotes work-life balance while providing unique opportunities to engage with industry leaders and enhance your skills.

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Contact Details:

Electronic Arts Recruitment Team

We think you need these skills to ace Gameplay Animator

Animation Principles
Athletic Movement Understanding
Autodesk Maya
Motionbuilder
Problem-Solving Skills
Collaboration
Motion Capture Data Implementation