Développeur logiciel (Performances moteur) - Battlefield/Software Developer (Engine Performance) - Battlefield

Développeur logiciel (Performances moteur) - Battlefield/Software Developer (Engine Performance) - Battlefield

Full-Time 103500 - 126500 $ / year (est.) Hybrid
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At a Glance

  • Tasks: Join the Engine Systems Performance team to optimize game performance and enhance player experiences.
  • Company: Electronic Arts, a leader in next-level entertainment and gaming innovation.
  • Benefits: Comprehensive benefits including healthcare, mental wellness support, and paid time off.
  • Other info: Dynamic work environment with opportunities for growth and mentorship.
  • Why this job: Make a real impact on iconic games while collaborating with creative minds.
  • Qualifications: 5+ years in C++ programming with strong problem-solving and communication skills.

The predicted salary is between 103500 - 126500 $ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.

Here, everyone is part of the story.

Part of a community that connects across the globe.

A place where creativity thrives, new perspectives are invited, and ideas matter.

A team where everyone makes play happen.

Engine Systems Performance Engineer

The Engine Systems Performance team is looking for an experienced engineer who enjoys understanding complex technical changes, diagnosing issues across projects and code branches, and digging into performance problems to identify root causes.

In this role, you will partner with developers across the full production pipeline—including engineering, production, design, and art—to ensure our games and development workflows are performant, scalable, and reliable.

Your work will directly impact the player experience across multiple projects and initiatives within the Battlefield franchise.

Skills & Requirements

  • 5+ years of programming experience in C++, with a deep understanding of the language, best practices, and architectural considerations.
  • Excellent problem-solving skills and a service-oriented mindset.
  • Strong communication skills, with the ability to work effectively with both technical and non-technical partners across development and leadership teams.
  • Expertise in concurrency, memory management, and performance optimization.
  • Proven experience developing for multiple devices, including consoles and varying hardware configurations.
  • Experience working with large codebases and multi-product development environments.
  • Demonstrated ability to lead complex, cross-domain investigations to identify and resolve technical issues.
  • Experience working with game engines such as Unreal, Unity, or Frostbite is preferred.
  • Bonus: Familiarity with profiling tools such as PIX, Superluminal, or Tracy Profiler.

Responsibilities

  • Collaborate with the Performance team and broader Engine organization to define and achieve goals for your domain or area of ownership.
  • Provide technical leadership, mentorship, and guidance to other Software Engineers.
  • Analyze game performance using a variety of systems and tools, identifying and communicating areas of concern.
  • Lead root cause analysis for performance issues and propose effective mitigation strategies and solutions.
  • Partner with game code and content developers to debug and optimize performance bottlenecks identified during development and testing.
  • Review technical design documents to identify potential performance risks and recommend alternative implementations.
  • Identify opportunities to improve testing, tooling, and workflows for more effective triage, reporting, and performance analysis.
  • Adapt and evolve existing tools to support new features, platforms, and problem spaces.
  • About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.

We value adaptability, resilience, creativity, and curiosity.

From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life.

Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.

We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer.

All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

We will also consider employment qualified applicants with criminal records in accordance with applicable law.

EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Développeur logiciel (Performances moteur) - Battlefield/Software Developer (Engine Performance) - Battlefield employer: Electronic Arts

Electronic Arts is an exceptional employer that fosters a dynamic and innovative work culture, perfect for a DevOps Engineer passionate about game development. With a strong emphasis on employee growth, you will have access to cutting-edge technologies and collaborative teams, ensuring your contributions directly impact the creation of beloved games. Located in a vibrant tech hub, EA offers a hybrid work environment that promotes work-life balance while providing unique opportunities to engage with industry leaders and enhance your skills.

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Contact Details:

Electronic Arts Recruitment Team

We think you need these skills to ace Développeur logiciel (Performances moteur) - Battlefield/Software Developer (Engine Performance) - Battlefield

C++ Programming
Problem-Solving Skills
Communication Skills
Concurrency
Memory Management
Performance Optimization
Game Engine Development