C++ Generalist Software Engineer Co-op – Vancouver

C++ Generalist Software Engineer Co-op – Vancouver

Vancouver Internship 65000 - 70000 $ / year (est.) Hybrid
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At a Glance

  • Tasks: Design and implement game features using C++ in a collaborative environment.
  • Company: Join Electronic Arts, a leader in gaming and entertainment.
  • Benefits: Competitive pay, flexible work options, and comprehensive wellness programs.
  • Other info: Exciting internship with opportunities for growth and creativity.
  • Why this job: Be part of redefining football gaming and make an impact on millions of fans.
  • Qualifications: Pursuing a degree in Computer Science or related field with C++ knowledge.

The predicted salary is between 65000 - 70000 $ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.

Here, everyone is part of the story.

Part of a community that connects across the globe.

A place where creativity thrives, new perspectives are invited, and ideas matter.

A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game.

Together, we’re taking the largest football club in the world to new heights – and this is just the beginning!

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!

We’re looking for a C++ Software Engineer Co-op to join our world-class paid internship experience.

The start date is May 2027 (8-month term) based out of our office in Burnaby, reporting to the Development Director.

We are considering hybrid (3-days per week) and onsite flexible work options.

Responsibilities

  • You will work with the game’s UI tech stack.
  • You will get to design, implement, debug and maintain code for game features and/or components.
  • You will communicate with engineers from across the company to deliver the next generation of online features for both established and not-yet-released games.
  • You will collaborate with different teams of technical and non-technical game developers, locally and remotely.

Requirements

We encourage candidates from all backgrounds who meet the core requirements to apply, even if you do not meet every qualification.

  • You must be legally authorized to work in Canada for the entire internship - visa sponsorship is not available.
  • You must be enrolled in an accredited degree program and return to school for at least one semester following your internship with EA.
  • You must be graduating in May 2028 or later, including the time needed to complete your internship.
  • Relocation support may be available if you meet specific eligibility criteria.

Education & Experience

  • Currently pursuing a degree in Computer Science, Software Engineering, or a related technical discipline.
  • Entry-level experience; prior internship, coursework, or relevant personal or academic projects.

Qualifications

  • Required Technical Qualifications
  • C++ Programming

Knowledge: Solid foundational understanding of modern C++ (object-oriented design, memory management, pointers/references, standard library data structures, and algorithms).

  • Code Hygiene & Build Discipline: Understanding of standard code formatting, syntax conventions, and the importance of build stability (\"avoid/prevent breaking the main build\").
  • Basic Problem Solving & Debugging: Ability to systematically trace logic errors, inspect variable states, and leverage standard IDE debugging tools.
  • Desired Qualifications (Aligned with Associate SE Baseline)
  • Local Testing Awareness: Conceptual understanding of unit testing, integration tests, and local functional verification before submitting code.
  • Source Control Familiarity: Basic hands-on experience with version control systems (Git or Perforce).
  • Game Development Engagement: Hands-on personal projects, academic game projects, game jam submissions, or familiarity with modern game engines (Frostbite, Unreal, Unity, Godot).
  • Soft Skills (what would make a good intern)
  • Collaborative

Communication: Investigates feature requirements by consulting team members (Designers, Developers); documents findings clearly and ability to communicate technical requirements to non-technical team members.

  • Transparency & Progress Reporting: Tracks task progress; keeps leads and buddies informed on status and blockers in a timely manner.
  • Receptiveness to Feedback (Coachability): Follows the code review process; listens to guidance and incorporates feedback into revisions.
  • Pay Transparency - North America
  • British Columbia (depending on location e. g. Vancouver vs. Victoria) *$65,000 - $70,000 CAD

Pay is just one part of the overall compensation at EA.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.

We value adaptability, resilience, creativity, and curiosity.

From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life.

Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.

We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer.

All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

We will also consider employment qualified applicants with criminal records in accordance with applicable law.

EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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C++ Generalist Software Engineer Co-op – Vancouver employer: Electronic Arts Ltd

Electronic Arts is an exceptional employer that fosters a dynamic and collaborative work culture in the heart of Vancouver. With a focus on employee growth, you will have access to cutting-edge technology and resources, along with opportunities for professional development in the gaming industry. Enjoy the unique advantage of working onsite three days a week, allowing for a balanced work-life experience while contributing to innovative projects that shape the future of gaming.

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Contact Details:

Electronic Arts Ltd Recruitment Team

We think you need these skills to ace C++ Generalist Software Engineer Co-op – Vancouver

C++ Programming Knowledge
Object-Oriented Design
Memory Management
Pointers/References
Standard Library Data Structures
Algorithms
Code Hygiene