Audio Artist in Vancouver

Audio Artist in Vancouver

Vancouver Full-Time 67000 - 92700 $ / year (est.) On-site
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At a Glance

  • Tasks: Master and deliver high-quality audio for EA SPORTS NHL games.
  • Company: Join the iconic EA SPORTS team and shape the future of gaming.
  • Benefits: Competitive salary, flexible work environment, and opportunities for growth.
  • Other info: Collaborative atmosphere with a focus on creativity and new ideas.
  • Why this job: Be part of a creative community that connects players worldwide through innovative audio experiences.
  • Qualifications: 3+ years in audio editing, mastering skills, and proficiency with Pro Tools.

The predicted salary is between 67000 - 92700 $ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. EA SPORTS NHL has revolutionised sports gaming for millions of players worldwide. We've pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL.

We are looking for an Audio Artist II to join the EA SPORTS NHL Audio team. The primary focus of this role is mastering, organising, and delivering high-quality recorded speech for commentary, voice-over, and other in-game experiences. You will also support speech-production workflows using AI tools that help the team maintain content at scale.

Your challenge will be to turn recorded and generated source material into game-ready assets while maintaining accuracy across naming, metadata, versioning, and delivery. You will review content critically and work with speech leads, audio leadership, production, and technical partners to resolve issues. You will contribute ideas within your area, help improve established workflows, estimate your work with guidance, and communicate status, dependencies, and risks early.

You are an audio professional with dialogue-editing and mastering skills. You are comfortable working through high volumes of content without losing consistency, and you understand how editorial choices affect clarity, authenticity, and the player experience. You evaluate and integrate new tools through active testing and structured analysis. You will review audio outputs to identify artifacts and inconsistencies, correct manageable issues through direct editing, and maintain structured asset workflows.

  • Master, clean, and quality-check commentary, dialogue, and other speech assets.
  • Use approved speech-generation and processing tools to create or adapt content, then evaluate and prepare outputs to team standards.
  • Identify issues involving noise, level, dynamics, spectral balance, timing, pronunciation, continuity, or processing artifacts.
  • Maintain accurate naming, metadata, versioning, source files, and delivery structures.
  • Prepare, import, and validate speech assets in game-audio tools, databases, and established pipelines.
  • Track assigned work, provide estimates with lead support, and communicate priorities, dependencies, and schedule risks.
  • Participate in troubleshooting and recommend practical improvements to tools and workflows.
  • Document processes and share knowledge.

Requirements:

  • Professional experience editing and mastering dialogue, commentary, VO, ADR, broadcast, or comparable speech content.
  • Advanced proficiency with Pro Tools or another professional DAW, including dialogue cleanup, EQ, dynamics, noise reduction, loudness control, and batch workflows.
  • Demonstrated experience evaluating audio to identify subtle quality, consistency, and processing errors.
  • 3+ years of experience managing assets against technical specifications, naming conventions, metadata, and version-control requirements.
  • Experience with game-audio authoring tools, databases, or content pipelines.
  • Experience with modern speech-production, voice-processing, automation, or scripting workflows is an asset.

Pay Transparency - North America

COMPENSATION AND BENEFITS: The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES: British Columbia (depending on location e.g. Vancouver vs. Victoria) $67,000 - $92,700 CAD

Audio Artist in Vancouver employer: Electronic Arts Ltd

Electronic Arts is an exceptional employer that fosters a dynamic and collaborative work culture in the heart of Vancouver. With a focus on employee growth, you will have access to cutting-edge technology and resources, along with opportunities for professional development in the gaming industry. Enjoy the unique advantage of working onsite three days a week, allowing for a balanced work-life experience while contributing to innovative projects that shape the future of gaming.

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Contact Details:

Electronic Arts Ltd Recruitment Team

We think you need these skills to ace Audio Artist in Vancouver

Dialogue Editing
Mastering Skills
Audio Quality Control
Pro Tools
Digital Audio Workstation (DAW)
Noise Reduction
Loudness Control