Enhance the EA SPORTS UFC franchise as a Hybrid Systems Software Engineer at Electronic Arts in Burnaby, British Columbia. Engage in dynamic problem-solving and engineering challenges every day.
In this role, you will help shape the technical landscape across multiple domains, from gameplay to online functionalities. You'll be onsite three days a week, ensuring that systems meet high-quality metrics and support sustainable development practices around performance and scalability.
Key Responsibilities: • Guide teams in understanding system tradeoffs • Define and implement engine and platform strategies • Deliver systems initiatives end-to-end • Build relationships with franchise and systems teams • Track performance, memory, and other technical KPIs
Requirements: • 3+ years of software engineering experience • Proficient in C++ and systems-level understanding • Experience with game engines and real-time systems • Curiosity in integrating AI technologies • Capable of delivering complex systems predictably
Leverage your technical expertise within the passionate team building one of the world’s finest fighting games at EA. #J-18808-Ljbffr
Hybrid Software Engineer for EA SPORTS in Vancouver employer: Electronic Arts Inc.
Electronic Arts is an exceptional employer that fosters a vibrant work culture where creativity and collaboration thrive. With a strong emphasis on employee growth, EA offers comprehensive benefits including generous vacation time, parental leave, and wellness programs tailored to support a balanced life. Located in beautiful British Columbia, employees enjoy the unique advantage of working in a dynamic environment that values innovation and inclusivity, making it a rewarding place to build a career in the gaming industry.