Senior Software Engineer in Vancouver

Senior Software Engineer in Vancouver

Vancouver Full-Time 123750 - 151250 $ / year (est.) Hybrid
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At a Glance

  • Tasks: Build and enhance networking features for multiplayer gaming experiences.
  • Company: Join Electronic Arts, a leader in next-level entertainment and gaming.
  • Benefits: Enjoy competitive pay, generous time off, and comprehensive health benefits.
  • Other info: Hybrid work model with opportunities for growth and innovation.
  • Why this job: Shape the future of gaming with cutting-edge technology and creativity.
  • Qualifications: 8+ years in software engineering, especially with AAA game engines.

The predicted salary is between 123750 - 151250 $ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding.

As a Senior Software Engineer, you will collaborate with Research Scientists and Engineers to shape how new technologies integrate into core engine architecture. You will operate at the intersection of research and production, helping bring emerging technologies (e.g., AI-assisted creation, procedural systems) into a world-class engine used by millions of players. This is a hybrid role, onsite three days a week, in Redwood City, Montreal, or Vancouver. You will report to the Director of Engineering.

Responsibilities:

  • Build upon and extend the low-level networking layer of the engine.
  • Design, implement, and instrument networking features to support multiplayer at scale.
  • Partner with engine developers, ensuring gameplay features and systems have full multiplayer support.
  • Define patterns and best practices for multiplayer-ready code.
  • Contribute across engine domains, including tools, data pipelines, and runtime systems, to improve the capabilities of the engine.

Qualifications:

  • 8+ years of professional software engineering experience, including experience with AAA game engines (e.g., Frostbite, Unity, Unreal, Godot, or proprietary).
  • Experience with large C++ codebases.
  • Experience implementing gameplay networking features.
  • Proficiency across one or multiple engine development domains (e.g., gameplay, simulation, systems, content pipelines, and performance-critical systems).
  • Experience navigating unfamiliar areas of a large codebase and becoming productive quickly in tools, pipeline, or runtime systems.
  • Experience collaborating with others to translate applied research goals into production-ready engine features.
  • Experience contributing to engine architecture or developer-facing platforms.
  • Proficiency in CI/CD tools (e.g., Jenkins, GitLab).

Pay Transparency - North America Compensation And Benefits:

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): $141,400 - $204,400 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco): $165,000 - $256,000 USD

Pay is just one part of the overall compensation at EA. In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

Senior Software Engineer in Vancouver employer: Electronic Arts (EA)

At Electronic Arts, we pride ourselves on fostering a dynamic and innovative work culture that empowers our employees to push the boundaries of gaming technology. As a Technical Director in our vibrant studio, you will have access to cutting-edge resources and collaborative teams, ensuring your professional growth while contributing to groundbreaking projects. Located in a hub of creativity and technology, we offer competitive benefits and a supportive environment that values diversity and encourages continuous learning.

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Contact Details:

Electronic Arts (EA) Recruitment Team

We think you need these skills to ace Senior Software Engineer in Vancouver

C++
AAA Game Engines
Networking Features Implementation
Multiplayer Support
Engine Development Domains
Codebase Navigation
Collaboration with Research Scientists