At a Glance
- Tasks: Create and enhance gameplay experiences using cutting-edge technology.
- Company: Join Electronic Arts, a leader in next-level entertainment.
- Benefits: Enjoy competitive pay, generous time off, and comprehensive health benefits.
- Other info: Hybrid work model with opportunities for growth and creativity.
- Why this job: Make a real impact on gaming while collaborating with creative minds.
- Qualifications: 8+ years in software engineering with AAA game engines and C++ expertise.
The predicted salary is between 120600 - 147400 $ per year.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. Creator-made content is already a proven part of EA's history โ from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding.
As a Senior Software Engineer, you will collaborate with product leaders, gameplay designers, engineers, and researchers to bring ideas to life. You will develop and architect new gameplay experiences and refine existing ones. You will also impact and shape gameplay requirements through play tests, feedback sessions, and other hands-on reviews. Your ownership will extend beyond technical planning and implementation, delving into the design of how a feature can best impact players' gaming journeys. This is a hybrid role, onsite three days a week, in Redwood City, Montreal, or Vancouver. You will report to the Technical Director.
Responsibilities
- You will build and maintain performant, stable, and engaging gameplay features.
- You will align feature implementations with core engine architecture and technical strategy.
- You will refine user journey requirements with strong engineering and gameplay guidance.
- You will implement telemetry and analytics integrations for feature visibility and tracking.
- You will contribute to engine, content, agentic, and research initiatives to build scalable solutions.
- You will identify gameplay technical risks, blockers, and architecture pitfalls, providing clear mitigation plans.
- You will create wireframes and automated test suites for gameplay systems.
Qualifications
- 8+ years of professional software engineering experience, including experience with AAA game engines (e.g., Frostbite, Unity, Unreal, Godot, or proprietary).
- Experience with large C++ codebases.
- Experience implementing or designing gameplay features.
- Proficiency across one or multiple gameplay domains (e.g., character, camera, controls, UI, audio, lighting, animation, shaders, VFX, ray casting, splines, physics fundamentals).
- Experience navigating unfamiliar areas of a large codebase and becoming productive quickly in tools, pipeline, or runtime systems.
- Experience collaborating with others to refine product vision research goals into production-ready engine features.
- Experience with design tools such as Miro and Figma.
- Experience contributing to engine architecture or developer-facing platforms.
- Proficiency in CI/CD tools (e.g., Jenkins, GitLab).
- Proficiency in VCS tools (e.g., Perforce, Git).
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
Senior Software Engineer in Vancouver employer: Electronic Arts (EA)
At Electronic Arts, we pride ourselves on fostering a dynamic and innovative work culture that empowers our employees to push the boundaries of gaming technology. As a Technical Director in our vibrant studio, you will have access to cutting-edge resources and collaborative teams, ensuring your professional growth while contributing to groundbreaking projects. Located in a hub of creativity and technology, we offer competitive benefits and a supportive environment that values diversity and encourages continuous learning.