Senior Game Systems Designer in Vancouver

Senior Game Systems Designer in Vancouver

Vancouver Full-Time On-site
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Design scalable game systems with Python, SQL, simulation, and telemetry at Electronic Arts. Shape progression, economies, rewards, and rulesets. As a Senior Game Designer, you will own structures connecting mechanics, creation, and community. You will align systems with engine architecture, data pipelines, and technical strategy. The work spans player journeys, creator systems, analytics, and production-ready research initiatives. Key Responsibilities:

Design, model, and maintain scalable game systems Define schemas and configurations with engineering Refine player and creator journeys Define telemetry, KPIs, and health metrics Run agent-driven simulations and identify failure states Requirements:

Eight-plus years of professional game design experience Shipped AAA titles owning progression, economy, or rules systems Quantitative modeling experience with probability and statistics Python, SQL, and engine scripting skills Telemetry, analytics, and data-driven design experience Bring senior systems design, simulation, telemetry, and scripting expertise to Electronic Arts creator-focused game experiences.

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Senior Game Systems Designer in Vancouver employer: Electronic Arts (EA)

At Electronic Arts, we pride ourselves on fostering a dynamic and innovative work culture that empowers our employees to push the boundaries of gaming technology. As a Technical Director in our vibrant studio, you will have access to cutting-edge resources and collaborative teams, ensuring your professional growth while contributing to groundbreaking projects. Located in a hub of creativity and technology, we offer competitive benefits and a supportive environment that values diversity and encourages continuous learning.

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Contact Details:

Electronic Arts (EA) Recruitment Team