Développeur.se - opérations liées à l’apprentissage automatique / MLOps Developer in Vancouver

Développeur.se - opérations liées à l’apprentissage automatique / MLOps Developer in Vancouver

Vancouver Full-Time Hybrid
E

At a Glance

  • Tasks: Optimize ML models and build data pipelines for cutting-edge gaming technology.
  • Company: Join Electronic Arts, a leader in next-level entertainment experiences.
  • Benefits: Competitive salary, generous vacation, health coverage, and remote work options.
  • Other info: Hybrid role with great career growth and a vibrant community.
  • Why this job: Be part of a creative team that shapes the future of gaming.
  • Qualifications: 8+ years in engineering, expertise in Python, and ML systems experience.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. And increasingly, the biggest entertainment platforms aren't just places to consume content — they're places where communities build. Creator-made content is already a proven part of EA's history — from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding.

As an MLOps Engineer, you will work closely with researchers to optimize models, help shape the data they need for training, and instrument the system to measure and improve model performance. Working in close partnership with the Lead Infrastructure Engineer and Research Leads, you will translate requirements into durable operational processes and ensure the fleet operates effectively. You will report to the Head of Data & Infrastructure.

Responsibilities

  • You will optimize how our models train and serve.
  • You will build the streaming data path from lake to GPU.
  • You will make our data formats a deliberate choice.
  • You will instrument all of it including Per-job GPU utilization, queue depth and job success rate, cost per experiment, data-loader stall time, and serving latency percentiles.
  • You will land the training and experiment telemetry into one place researchers and planners trust.

Qualifications

  • 8+ years of engineering experience
  • 4+ years building and operating ML systems in production
  • Expertise in Python
  • Comfort reading and modifying framework-level code — PyTorch, and an inference server such as vLLM, SGLang or TensorRT-LLM
  • Demonstrated model or inference optimization work
  • Hands-on experience with distributed data processing for ML (including Ray, Spark, or equivalent) and columnar and ML-native formats (such as Parquet, Arrow, Lance, or similar)
  • Practical observability skills including Prometheus, Grafana, or equivalent
  • Working knowledge of AWS compute and storage as they apply to ML workloads — EC2 GPU instances, S3 and its performance tiers, EKS
  • Experience with containerization and CI/CD for ML artifacts and a reproducibility instinct

This is a hybrid role, onsite three days a week, in Redwood City, Montreal, or Vancouver.

About Electronic Arts: We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

Développeur.se - opérations liées à l’apprentissage automatique / MLOps Developer in Vancouver employer: Electronic Arts (EA)

At Electronic Arts, we pride ourselves on fostering a dynamic and innovative work culture that empowers our employees to push the boundaries of gaming technology. As a Technical Director in our vibrant studio, you will have access to cutting-edge resources and collaborative teams, ensuring your professional growth while contributing to groundbreaking projects. Located in a hub of creativity and technology, we offer competitive benefits and a supportive environment that values diversity and encourages continuous learning.

E

Contact Details:

Electronic Arts (EA) Recruitment Team

We think you need these skills to ace Développeur.se - opérations liées à l’apprentissage automatique / MLOps Developer in Vancouver

MLOps
Python
PyTorch
vLLM
SGLang
TensorRT-LLM
Distributed Data Processing