Lead Rendering Engineer in Montréal

Lead Rendering Engineer in Montréal

Montréal Full-Time 148500 - 181500 $ / year (est.) Hybrid
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At a Glance

  • Tasks: Lead a team of engineers to innovate and tackle rendering challenges in game development.
  • Company: Join Electronic Arts, a leader in the gaming industry with a passion for creativity.
  • Benefits: Competitive salary, flexible work options, and opportunities for professional growth.
  • Other info: Dynamic environment with exciting projects and a chance to make a real impact.
  • Why this job: Shape the future of gaming with cutting-edge rendering technologies and a talented team.
  • Qualifications: 20+ years in game programming, expertise in C++, and proven leadership skills.

The predicted salary is between 148500 - 181500 $ per year.

Shape the future of gaming at Electronic Arts as the Lead Rendering Engineer, leveraging advanced rendering expertise in a hybrid role.

Collaborate with a dedicated team to innovate within game development.

As the Principal Technical Director, you will guide a team of 8-10 rendering engineers in a dynamic setting.

Your extensive experience in rendering and game engines will empower you to tackle complex challenges and push for novel advancements.

Collaborate with leaders across R&D and architecture to set the future direction of graphics.

Key

Responsibilities

  • Lead rendering team and oversee project direction
  • Collaborate with various engineering heads to define rendering future
  • Implement innovative solutions for rendering challenges
  • Drive applied research for game development pipelines
  • Partner with development teams for technology delivery

Requirements

  • 20+ years in PC or console game programming
  • Expertise in C++ and real-time rendering
  • Proven leadership experience in rendering teams
  • Knowledge of machine learning applications in graphics
  • Familiarity with agentic programming techniques

Excite players with advanced rendering technologies by applying your vision and leadership skills at Electronic Arts. #J-18808-Ljbffr

Lead Rendering Engineer in Montréal employer: Electronic Arts (EA)

At Electronic Arts, we pride ourselves on fostering a dynamic and innovative work culture that empowers our employees to push the boundaries of gaming technology. As a Technical Director in our vibrant studio, you will have access to cutting-edge resources and collaborative teams, ensuring your professional growth while contributing to groundbreaking projects. Located in a hub of creativity and technology, we offer competitive benefits and a supportive environment that values diversity and encourages continuous learning.

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Contact Details:

Electronic Arts (EA) Recruitment Team

We think you need these skills to ace Lead Rendering Engineer in Montréal

Advanced Rendering Expertise
C++ Programming
Real-Time Rendering
Leadership Skills
Team Management
Collaboration
Innovative Problem Solving