Electronic Arts is seeking a Senior Software Engineer to shape how new technologies integrate into our engine. You will collaborate with researchers and engineers to bring AI-assisted creation and procedural systems into a live, scalable engine used by millions of players.
This hybrid role is onsite three days a week in Redwood City, Montreal, or Vancouver, reporting to the Director of Engineering. You will help define engine architectures and creator experiences.
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Ingénieur logiciel sénior – outils du moteur génératif in Montréal employer: Electronic Arts (EA)
At Electronic Arts, we pride ourselves on fostering a dynamic and innovative work culture that empowers our employees to push the boundaries of gaming technology. As a Technical Director in our vibrant studio, you will have access to cutting-edge resources and collaborative teams, ensuring your professional growth while contributing to groundbreaking projects. Located in a hub of creativity and technology, we offer competitive benefits and a supportive environment that values diversity and encourages continuous learning.