At a Glance
- Tasks: Create innovative game levels that challenge players and enhance their experience.
- Company: Join a leading video game studio with a focus on creativity and collaboration.
- Benefits: Enjoy flexible hours, hybrid work, health insurance, and a bonus system.
- Other info: Supportive environment with opportunities for growth and learning.
- Why this job: Shape the future of gaming by designing immersive levels that captivate players.
- Qualifications: 5+ years in level design with a published title; strong teamwork and communication skills.
The predicted salary is between 82800 - 101200 $ per year.
What you will do:
- Create state of the art levels focusing on innovative gameplay, accessibility, pacing and strong atmosphere.
- Work closely with the Level Design team and Level Artists in creating top quality levels with the tools available.
- Design levels (layout, situations, design document) in close collaboration with Level Artists while following design and technical guidelines.
- Develop 3D playgrounds and levels, integrate actors and scripted events, and balance the gameplay in-game by designing 3D puzzles to solve, bringing mental and physical challenges to the gamer.
- Help with the development of the various features and mechanics during the project.
- Work in collaboration with the Game Design team, Game Director and Lead Level Designer to achieve the emotions and player experience desired in each level.
- Write general level design documents for the use of other Level Designers.
- Provide support to less experienced level designers.
What you bring:
- University or college diploma in Game Design, or equivalent training.
- +5 years of experience in the video game industry as a Level Designer.
- Minimum of 1 published title as a Level Designer.
- Good knowledge in systemic design.
- Good knowledge in game level architecture and 3D environments.
- Good knowledge of open world design.
- Good knowledge in puzzle design.
- Experience using industry standard level editing tools, editors and pipelines.
- Knowledge of Photoshop, SketchUp and Unreal engine.
- Excellent communication skills and the ability to exemplify one’s own ideas.
Even better if you have:
- Good knowledge in scripting and AI (asset).
- Experience in Puzzle Level Design.
- Ability to multitask.
- Excellent capability to give and receive advice.
- Skills in leadership, proactivity and continuous commitment to work with different departments (design, animation and programming).
- Ability to work in a team focused on continuous improvement.
- Ability to learn and share personal knowledge.
- The maturity to give and receive constructive criticism is expected.
Why join us?
- Flexible work schedule: because unexpected events are part of life when you are sick or need personal days.
- Hybrid work: because we have adapted to the new reality.
- Access to Groupe insurance: To take care of yourself and your loved ones.
- Access to Groupe RRSPs: we think about your future.
- Access to a telemedicine service for the family: to avoid a pleasant 24 hours in the emergency room.
- Bonus system: we recognize the work accomplished.
Please note: your application is reviewed by a real human being — not an NPC, not an AI. Come and create emotion with us!
Senior Level Designer in Montréal employer: Eidos
Join a dynamic and passionate production team dedicated to creating high-quality content for an early access game. With a flexible work schedule, hybrid work options, and comprehensive benefits including group insurance and RRSP access, we prioritize employee well-being and growth. Our collaborative culture fosters creativity and innovation, making it an exciting place for those looking to make a meaningful impact in the video game industry.
We think you need these skills to ace Senior Level Designer in Montréal
Level Design
Gameplay Innovation
Accessibility Design
3D Environment Design
Systemic Design
Puzzle Design
Game Level Architecture