Lead player experience for Ironbelly Studios’ Unity RPG with deep UX leadership, information architecture, and interface direction in hybrid Montreal work. As UI/UX Director, you will own player journeys across onboarding, hero collection, progression, combat information, and other core systems. You will direct visual UI quality while partnering with design, art, engineering, production, web, community, and publishing. The game targets mobile and desktop, with Early Access, launch, and live operations ahead. Key Responsibilities:
Own UX vision, player journeys, and interaction flows Validate concepts through wireframes, prototypes, usability testing, and playtests Set visual direction, quality standards, and reusable UI patterns Guide Unity implementation with engineers and artists Lead contributors and prioritize live experience improvements Requirements:
Substantial senior game UI/UX leadership experience Large-scale commercially successful mobile game experience Strong player flows, onboarding, usability, and visual UI expertise Experience with Figma or equivalent design tools Experience leading teams and collaborating across disciplines Shape intuitive, readable player journeys and high-quality interfaces for Ironbelly Studios’ evolving mobile and desktop RPG.
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Senior Game UI UX Director in Montréal employer: E+E Consulting
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