At a Glance
- Tasks: Lead the artistic vision of Heaven Fall and create stunning 3D assets.
- Company: Red London Games, an indie studio by AAA veterans focused on roguelite games.
- Benefits: Competitive salary, 4 weeks vacation, and a creative work environment.
- Other info: Join us in February 2027 and unleash your artistic talent!
- Why this job: Shape a unique game aesthetic and collaborate with passionate creatives.
- Qualifications: 5+ years in game development with a strong portfolio and technical skills.
The predicted salary is between 90000 - 110000 $ per year.
Founded by AAA industry veterans, Red London Games is an independent game development studio focusing on roguelite games.
The Project: Heaven Fall
Heaven Fall is a 3D third-person action roguelite where a goth angel fights through a modern vision of Hell to save humanity. The game relies on a striking visual dichotomy: an Art Nouveau-inspired Heaven clashing against the oppressive, Brutalist architecture of Hell mixed with anime vibes.
The Role: We are looking for a Lead Artist to own and drive the visual identity of Heaven Fall. As a hands-on lead, you will be creating high-quality 3D assets while simultaneously establishing the art direction and visual style of the project.
Key Responsibilities:
- Artistic Leadership: Champion the visual direction of Heaven Fall, ensuring consistency across environments, characters, and lighting.
- Asset Creation: Hands-on 3D modeling and texturing of key environments, props, and architectural set pieces that define the Art Nouveau and Brutalist aesthetics.
- Cross-Discipline Collaboration: Work with game design, engineering, and VFX to ensure artistic vision aligns with performance budgets and gameplay clarity.
- Mentorship & Feedback: Provide clear, constructive feedback to future art hires and external partners to maintain a high-quality visual bar.
Qualifications Requirements:
- Experience: 5+ years of experience in game development as a Senior or Lead Artist, with at least 1 shipped title.
- Vision: A strong, demonstrable artistic vision with a portfolio showcasing environment work, particularly with stylized or cel-shaded aesthetics.
- Technical Proficiency: Strong modeling and UV mapping skills in Maya or 3ds Max.
Bonus Points:
- Engine Experience: Working knowledge of Unreal Engine.
- Art Style: Previous experience working on similar art styles.
- Enjoys anime series.
Additional Information:
- Start date: February 1st, 2027
- Vacation: 4 Weeks
Lead Artist in Montréal employer: E+E Consulting
At Onix, we pride ourselves on being an exceptional employer that fosters a collaborative and innovative work culture in the heart of Old Montreal. Our team is dedicated to personal growth and meaningful contributions, offering unique opportunities for professional development while working closely with industry experts. Join us to make a real impact in the health and wellness space, where your ideas will be valued and your work will directly enhance the lives of our users.