# Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)Mozilla131k–186k CADContractremote· leadCanadarustwebgllinuxandroidListed via Jobicy · posted 6 Oct 2026. The application happens there, not on DevConnect.
Apply on Jobicy## DescriptionThe roleYou will take on the ongoing maintenance and engineering work in Firefox's Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.
Responsibilities- Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.- Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).- Carry code review and routine upkeep so the FTE engineers can focus on performance. Definition of doneA healthy Graphics area, backlog and regressions kept down, with the team's senior engineers freed to focus on performance. Required qualifications- Strong C++ and/or Rust.- Knowledge of graphics frameworks and GPU architecture.- Strong debugging and optimization in a multithreaded codebase.- Able to work independently and lead technically in a large, mature codebase.
Preferred- Shader languages; mobile/Android; open-source collaboration.
Hiring Ranges: Canada Tier 1 Locations$145,800—$186,172 CADCanada Tier 2 Locations$131,400—$154,600 CAD
Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL) in Ottawa employer: Devconnectplatform
Mozilla is an exceptional employer that fosters a collaborative and innovative work culture, particularly for the Contract Staff Front End Engineer role. With a focus on meaningful projects like enhancing Firefox's web conferencing capabilities, employees benefit from competitive compensation, flexible remote work options, and opportunities for professional growth in a supportive environment that values open-source contributions and diverse perspectives.