Create high-quality character and gameplay animation as a Senior Cinematics Animator with Treyarch in Vancouver or Playa Vista. Work onsite four days weekly. This senior animation role supports future Treyarch projects and connects animation, engineering, and design. You will apply Maya, animation principles, body mechanics, cinematography, and motion-capture editing techniques. The position also contributes to animation technology, resources, and tools. Key Responsibilities:
Produce high-quality character performance and gameplay animations Collaborate with animators, designers, artists, and software engineers Develop animation techniques and implementation processes Plan and direct motion-capture shoots Identify risks and implement mitigation plans Requirements:
Eight-plus years of game industry experience Experience shipping AAA titles Expert knowledge of Maya Strong animation principles and realistic body mechanics understanding Facial animation and mentorship skills Bring Maya expertise, cinematic craft, and collaborative problem-solving to Treyarch’s senior animation team in Vancouver or Playa Vista.
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Senior Cinematics Animator Maya in Vancouver employer: DEMONWARE (CANADA) , INC.
Activision Blizzard is an exceptional employer, offering a dynamic work environment where innovation thrives and employees are empowered to make a significant impact on the gaming community. With comprehensive benefits that support physical, emotional, and financial well-being, along with ample opportunities for professional growth and collaboration across global teams, employees can expect a rewarding career while contributing to the integrity of iconic franchises like Call of Duty. Located in British Columbia, Canada, this role not only provides competitive compensation but also fosters a culture of inclusivity and creativity, making it an ideal place for passionate engineers to advance their careers.