Shape single-player experiences with Radiant and level design expertise at Sledgehammer Games’ hybrid Toronto studio. Build content for a new AAA project. As an Expert Level Designer, you will develop, implement, and tune player-first experiences for millions of gamers. You will collaborate across design, engineering, art, production, animation, and partner teams. The work includes authentic research, multimedia pitches, play-space creation, mentoring, and prioritized feedback. Key Responsibilities:
Collaborate across disciplines to deliver world-class player experiences Research subject matter supporting authentic design objectives Implement high-level direction independently and proactively Create engaging, immersive play-spaces in Radiant Mentor designers and provide prioritized build feedback Requirements:
Eight-plus years in games level design At least three shipped AAA console or PC titles Strong understanding of geometry, flow, and layout Impressive communication and problem-solving skills Openness to working in or relocating to Toronto Bring expert level design, Radiant, communication, and collaboration skills to Sledgehammer Games’ new single-player AAA experience.
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Expert Single Player Level Designer in Toronto employer: DEMONWARE (CANADA) , INC.
Activision Blizzard is an exceptional employer, offering a dynamic work environment where innovation thrives and employees are empowered to make a significant impact on the gaming community. With comprehensive benefits that support physical, emotional, and financial well-being, along with ample opportunities for professional growth and collaboration across global teams, employees can expect a rewarding career while contributing to the integrity of iconic franchises like Call of Duty. Located in British Columbia, Canada, this role not only provides competitive compensation but also fosters a culture of inclusivity and creativity, making it an ideal place for passionate engineers to advance their careers.