Dialogue Designer - Sledgehammer Games in Toronto

Dialogue Designer - Sledgehammer Games in Toronto

Toronto Full-Time On-site
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Job Title: Dialogue Designer - Sledgehammer Games

Requisition ID: R027887 Job Opening Type: New Position / Headcount Job Description

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Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, "Call of Duty: Modern Warfare III." We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters. We are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us. Please note: This is not a remote role. This is a hybrid position based in our Toronto Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position. Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Your Mission

Sledgehammer Games is looking for a Dialogue Designer to help create a fresh new AAA aural experience for our next project. Candidates should be versed in dialog editing and processing techniques and have a general knowledge of dialog pipelines. You will report to our Dialogue Director and help ensure delivery of the highest quality dialog with the use of internally developed proprietary tools. Edit, design and process dialogue assets for all aspects of our game. Collaborate with the Dialogue and Narrative Teams, ensuring excellent inter-departmental communication and alignment of goals. Interactive and linear dialogue design. Dialogue asset implementation using proprietary tools. Apply studio and departmental standard methodologies of dialogue workflows and systems. Inspire teamwork and collaboration inside and outside the Audio Dept. Player Profile

Demonstrated knowledge of various aspects of game dialogue. Some knowledge of both linear and interactive dialogue systems. Minimum three years of experience in game audio development. Shipped one major title. Understanding of PS5, XBOX Series X, and PC audio functionality, capabilities, and limitations. Experience with at least one major digital audio workstations. Experience with middleware programs such as Wwise and Fmod. Excellent interpersonal communication skills. Exceptional organization skills. College degree preferred. Individual contributor with at least 5+ years experience or combination with College degree. Bonus XP

FPS/Multi-player experience a plus. Audio scripting experience. Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk's™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passio

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Dialogue Designer - Sledgehammer Games in Toronto employer: DEMONWARE (CANADA) , INC.

Activision Blizzard is an exceptional employer, offering a dynamic work environment where innovation thrives and employees are empowered to make a significant impact on the gaming community. With comprehensive benefits that support physical, emotional, and financial well-being, along with ample opportunities for professional growth and collaboration across global teams, employees can expect a rewarding career while contributing to the integrity of iconic franchises like Call of Duty. Located in British Columbia, Canada, this role not only provides competitive compensation but also fosters a culture of inclusivity and creativity, making it an ideal place for passionate engineers to advance their careers.

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Contact Details:

DEMONWARE (CANADA) , INC. Recruitment Team