At a Glance
- Tasks: Create immersive gameplay systems for BioShock games using Unreal Engine.
- Company: Join Cloud Chamber, a creative hub for game development.
- Benefits: Competitive salary, flexible hours, and opportunities for growth.
- Other info: Work in a dynamic team with international collaboration.
- Why this job: Be part of a legendary franchise and shape player experiences.
- Qualifications: Strong C/C++ skills, 3D math knowledge, and Unreal Engine experience.
The predicted salary is between 81000 - 99000 $ per year.
Cloud Chamber is looking for a Gameplay Engineer to bridge technical execution and creative vision for Bio Shock games.
Collaborating closely with development teams, you will craft compelling gameplay systems ensuring a player-centric experience.
The ideal candidate has a strong background in C/C++, 3D mathematics, and experience working with Unreal Engine.
This position requires proficiency in both French and English to coordinate with international teams.
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Gameplay Engineer in Montréal employer: Cloud Chamber
At Cloud Chamber, we pride ourselves on fostering a collaborative and innovative work culture that empowers our employees to push creative boundaries. Located in a vibrant city known for its rich gaming community, we offer competitive benefits, opportunities for professional growth, and a chance to work on iconic franchises like BioShock. Join us to be part of a passionate team dedicated to crafting unforgettable gaming experiences while enjoying a supportive environment that values your contributions.