Cloud Chamber — Lead Lighting Artist — Montréal, Québec, Canada

Cloud Chamber — Lead Lighting Artist — Montréal, Québec, Canada

Montréal Full-Time On-site
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Lead real-time lighting and rendering for the next BioShock experience.

Location: Montréal, Québec, Canada
Contract and work arrangement: Remote-tagged role associated with the listed studio location. Applicants are asked about authorization to work in North America; worldwide eligibility is not advertised. Professional French and English are required for Quebec candidates.

What you will do

  • Mentor lighting artists and maintain efficient lighting workflows.
  • Coordinate visual direction, technical optimization and production priorities.

What the studio is looking for

  • Seven or more years in real-time lighting and final rendering, including an art-lead credit on a shipped AAA title.
  • Strong PBR, runtime optimization and Unreal Engine 5 Lumen/Sequencer skills.

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Cloud Chamber — Lead Lighting Artist — Montréal, Québec, Canada employer: Cloud Chamber

At Cloud Chamber, we pride ourselves on fostering a collaborative and innovative work culture that empowers our employees to push creative boundaries. Located in a vibrant city known for its rich gaming community, we offer competitive benefits, opportunities for professional growth, and a chance to work on iconic franchises like BioShock. Join us to be part of a passionate team dedicated to crafting unforgettable gaming experiences while enjoying a supportive environment that values your contributions.

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Contact Details:

Cloud Chamber Recruitment Team