3D Artist in Québec

3D Artist in Québec

Québec Temporary 80000 - 90000 $ / year (est.) Remote
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At a Glance

  • Tasks: Create stunning 3D environments for an exciting sci-fi action game using Unreal Engine.
  • Company: Join Blackbird Interactive, a leading independent game studio with a creative culture.
  • Benefits: Enjoy a competitive salary, flexible remote work, and opportunities for career growth.
  • Other info: Work in a dynamic, remote-first environment with a focus on innovation.
  • Why this job: Be part of a passionate team and bring immersive worlds to life in gaming.
  • Qualifications: 4+ years of experience in 3D environment art and strong collaboration skills.

The predicted salary is between 80000 - 90000 $ per year.

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for a talented 3D Environment Artist to join our team!

BBI are co-developing a third-person sci-fi action title (Unreal Engine) and are seeking a skilled 3D Environment Art generalist who can help bring a striking, cohesive universe to life.

You will collaborate with a tight-knit group of highly dedicated and talented artists, designers, and developers to create best-in-class game content from interpreting concept art to delivering final in-game assets.

The ideal candidate has strong 3D modeling and texturing skills and can show modular environment art pipeline experience covering structures, props and organics.

While this is not a lead role, the successful candidate will be proactive, collaborative, and capable of owning significant asset responsibilities and possess the ability to translate artistic direction into polished, high-quality assets.

Responsibilities

  • Work closely with the Project Art Director and Team Leads to execute the visual direction of a third-person sci-fi action game via a highly technical Unreal engine pipeline.
  • Create high-quality hardsurface assets such as props and environmental set pieces.
  • Produce clean, efficient models and materials suited for real-time workflows and optimized for gameplay needs.
  • Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art.
  • Consistently deliver polished, production-ready work that enhances the overall quality bar.

Requirements

  • 4+ years of industry experience.
  • Demonstrated ability to create high-quality 3D environment art assets for games.
  • Strong understanding of modeling, UVs, baking, and PBR texturing workflows.
  • Experience in modular environment art creation and execution within a game engine.
  • Proficiency with Substance tools (Painter and/or Designer).
  • Experience working in a collaborative environment with Art Directors and cross-disciplinary teams.
  • Pluses
  • Sculpting skills for natural forms, organics and foliage.
  • Experience with Unreal Engine PCG system.
  • Passion for science fiction and action games.
  • Interest in worldbuilding, cinematics, or visual storytelling.

3D Artist in Québec employer: Blackbird Interactive Inc.

At Blackbird Interactive, we pride ourselves on being a creative-fueled, future-driven independent game studio that values the unique talents of our team members. Our remote-first workplace offers flexible work arrangements, fostering a supportive and collaborative environment where your creative voice can thrive. With opportunities for professional growth and the chance to work on exciting AAA projects, joining us means becoming part of a dynamic team dedicated to pushing the boundaries of gaming.

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Contact Details:

Blackbird Interactive Inc. Recruitment Team

We think you need these skills to ace 3D Artist in Québec

3D Modeling
Texturing Skills
Modular Environment Art Pipeline
Unreal Engine
Hardsurface Asset Creation
Real-time Workflows
UV Mapping