At a Glance
- Tasks: Optimize assets and shaders for console games in Unreal Engine.
- Company: Skymap Games, a dynamic studio focused on innovative game development.
- Benefits: Competitive pay, flexible hours, and opportunities for creative expression.
- Other info: Autonomous role with room for creativity and professional growth.
- Why this job: Join a passionate team and shape the future of gaming with your artistic skills.
- Qualifications: Experience with Unreal Engine and a strong understanding of console optimization.
The predicted salary is between 82800 - 101200 $ per year.
Skymap Games is seeking a Tech Artist to work on console SKUs for an Unreal game currently in development.
The Tech Artist will adapt the assets, shader, lighting etc. to work well on target platforms.
We are looking for someone autonomous that has a strong understanding of console budgets and can evaluate where optimizations are necessary and be proactive in driving development.
The Tech Artists must be able to balance maintaining the visual quality of the game while ensuring the game can hit
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Unreal Tech Artist: Console Optimization & Shaders in Québec employer: Asystem
Skymap Games is an exceptional employer that fosters a collaborative and innovative work culture, perfect for creative minds eager to make an impact in the gaming industry. Located in a vibrant area, we offer competitive benefits, opportunities for professional growth, and a supportive environment where your contributions are valued. Join us to be part of a passionate team dedicated to pushing the boundaries of console gaming while maintaining high visual standards.