Build compelling 3D game levels at Velan Studios using greyboxing, gameplay mechanics, and visual storytelling. Work hybrid or onsite in Troy or Toronto. Velan Studios seeks experienced Level Designers for multiple forthcoming titles entering production. You will shape level and mission content, from quick prototypes through polished, shippable gameplay. The work spans varied genres, environments, biomes, puzzles, pacing, encounters, and replayable spaces. Key Responsibilities:
Shape level and mission content with Game Directors and Lead Designers Own levels from prototypes through polished, shippable content Greybox gameplay spaces, pacing, landmarks, and key moments Collaborate with environment artists and Gameplay Programmers Implement mechanics suited to different environments and biomes Requirements:
Three or more years of design experience At least one shipped title as a Level Designer Quick prototyping and gameplay idea validation skills Understanding of pacing and encounter design Familiarity with Unity, Unreal, or equivalent engines Bring 3D level design, greyboxing, prototyping, and gameplay storytelling expertise to Velan Studios’ production teams.
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Level Designer 3D Game Worlds in Toronto employer: Artech LLC
At xMentium, we pride ourselves on being an exceptional employer that fosters a collaborative and innovative work culture. As an Enterprise Architect, you will have the opportunity to lead impactful customer solutions while working alongside talented professionals in a supportive environment that encourages continuous learning and growth. Our commitment to employee development, coupled with our focus on cutting-edge technology and meaningful projects, makes xMentium a rewarding place to advance your career.