Design tactical combat encounters with Unreal Engine 5 and enemy AI as a Senior Encounter Designer at Arcanaut Studios, remotely across British Columbia or Alberta. You will define end-to-end player experiences for combat and narrative-driven scenarios. This senior role combines encounter design, scripting, RPG mechanics, and spatial awareness. Your work connects enemy behavior, level geometry, player progression, and narrative triggers into memorable fights. Key Responsibilities:
Design and script combat spaces using internal tools and Unreal Engine 5 Implement enemy waves, tactical AI behaviors, and logical encounter triggers Balance creatures with readable silhouettes and clear attack telegraphs Establish mission pacing across combat, exploration, narrative moments, and puzzles Build layered scenarios rewarding diverse playstyles and player mastery Requirements:
Five or more years of game design experience Combat or encounter design experience on one shipped AAA title Hands-on experience scripting complex logic with Unreal Engine 5 Deep understanding of RPG mechanics and progression scaling Strong spatial awareness and written documentation skills Shape tactical encounters through combat design, enemy AI, Unreal Engine 5 scripting, and clear player-facing mechanical communication.
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Senior Combat Encounter Designer in Edmonton employer: Arcanaut Studios
Arcanaut Studios is an exceptional employer that champions creative freedom and collaboration, making it an ideal place for a Lead Technical Artist to thrive. With a flexible work environment that supports remote work and competitive benefits, including generous vacation time and performance bonuses, employees are empowered to innovate and grow within a diverse team dedicated to crafting immersive gaming experiences. Located in beautiful BC and Alberta, the studio fosters a culture of mentorship and cross-discipline communication, ensuring that every team member can contribute meaningfully to ambitious projects.